Spiel konfigurieren · YAML-Editor

Trackmania konfigurieren

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Trackmania · World 1.3.2 · Paket 1.3.2 · Core 0.6.8
Optionsschema und YAML-Strukturprüfung verfügbar · Servergenerierung freigegeben. Separater Multiworld-/Spielclient-Teststatus

Stelle deine Optionen ein und lade die fertige Spieler-YAML herunter. Bei freigegebenen Worlds startet die isolierte Core-Prüfung beim Speichern in einem eigenen Lobby-Slot; eine erfolgreiche Seedgenerierung wird separat geprüft.

Ersetzt den Entwurf nach Bestätigung.

Entwurf · noch nicht durch den Core geprüft

Generation · 2 Optionen
progression_balancing
Hilfe · Gewichtung möglich

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.

World-Standard: 50

accessibility
Hilfe · Gewichtung möglich

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.

World-Standard: 0

Difficulty · 5 Optionen
target_time
Hilfe · Gewichtung möglich

Determines what time you must drive on a map for it to be considered completed. You can enter any number from 0 to 300. 0 = Bronze Medal 100 = Silver Medal 200 = Gold Medal 300 = Author Medal If you choose a value inbetween two medals, your target time will be a mix of those two medals. For example, a value of 250 will make your target time halfway between the gold and author medals. A value of 120 will make your target time 20% of the way from the silver medal to the gold medal. The quickest medal equal to or below your target time is made your progression medal.

World-Standard: 240

skip_percentage
Hilfe · Gewichtung möglich

The number of map skips in the item pool, calculated as a percentage of the total number of maps. If a map is broken, impossible, or you get stuck, use the /reroll command in the client to replace the currently loaded map with a new one.

World-Standard: 5

discount_percentage
Hilfe · Gewichtung möglich

The number of target time discounts in the item pool, calculated as a percentage of the total number of maps. This item decreases your personal best time used by this plugin by 1.5% (by default). That might not sound like a lot, but it helps!

World-Standard: 20

discount_amount
Hilfe · Gewichtung möglich

The amount PB Discount Items reduce your effective personal best by. The discount is calculated by dividing this setting by 10 and multiplying it by the author time. For example, the default setting of 15 becomes 1.5% of the author time.

World-Standard: 15

difficulties
Hilfe

Difficulty Ratings that maps from Trackmania Exchange are allowed to have.

World-Standard: ["Beginner", "Intermediate", "Advanced", "Expert"]

Campaign Configuration · 5 Optionen
medal_requirement
Hilfe · Gewichtung möglich

Percentage of maps in each series you must get the progression medal from. Your progression medal is the quickest medal equal to or below your target time.

World-Standard: 80

target_progression_chance
Hilfe · Gewichtung möglich

Percentage chance that the item received for beating the target time is guaranteed to be a progression item

World-Standard: 20

series_number
Hilfe · Gewichtung möglich

Sets the number of series that you must play.

World-Standard: 5

series_minimum_map_number
Hilfe · Gewichtung möglich

Sets the minimum number of maps in each series.

World-Standard: 5

series_maximum_map_number
Hilfe · Gewichtung möglich

Sets the maximum number of maps in each series.

World-Standard: 15

Map Search Settings · 8 Optionen
map_tags
Hilfe

Tags that maps from Trackmania Exchange are allowed to have. If none of these tags are checked, it will default to allowing all tags.

World-Standard: []

map_etags
Hilfe

Tags that maps from Trackmania Exchange are *not* allowed to have.

World-Standard: ["Kacky", "Royal", "Arena", "FlagRush", "Puzzle"]

map_tags_inclusive
Hilfe · Gewichtung möglich

Enable if maps must have every single tag chosen in Allowed TMX Tags

World-Standard: 0

random_series_tags
Hilfe · Gewichtung möglich

Enable to pick one of your tags at random to use for each series, instead of using all tags for each series

World-Standard: 0

has_award
Hilfe · Gewichtung möglich

Enable to guarantee every rolled track will have at least one award on Trackmania Exchange.

World-Standard: 0

in_totd
Hilfe · Gewichtung möglich

Enable to guarantee every rolled track has been a Track of the Day (TOTD).

World-Standard: 0

map_min_length
Hilfe · Gewichtung möglich

The minimum length a map can be in seconds.

World-Standard: 0

map_max_length
Hilfe · Gewichtung möglich

The maximum length a map can be in seconds.

World-Standard: 300

Advanced · 9 Optionen
first_series_size
Hilfe · Gewichtung möglich

This is an override setting to manually set the size of the first series. Some games, like Super Metroid, work best with small first areas. This setting is here to enable that! Set this to zero to have the first series randomized the same as all the others.

World-Standard: 0

disable_bronze_locations
Hilfe · Gewichtung möglich

Disable Bronze Medal times from counting as locations.

World-Standard: 0

disable_bronze_medals
Hilfe · Gewichtung möglich

Remove all Bronze Medals from the Item Pool (unless it is the progression medal).

World-Standard: 0

disable_silver_locations
Hilfe · Gewichtung möglich

Disable Silver Medal times from counting as locations.

World-Standard: 0

disable_silver_medals
Hilfe · Gewichtung möglich

Remove all Silver Medals from the Item Pool (unless it is the progression medal).

World-Standard: 0

disable_gold_locations
Hilfe · Gewichtung möglich

Disable Gold Medal times from counting as locations.

World-Standard: 0

disable_gold_medals
Hilfe · Gewichtung möglich

Remove all Gold Medals from the Item Pool (unless it is the progression medal).

World-Standard: 0

disable_author_locations
Hilfe · Gewichtung möglich

Disable Author Medal times from counting as locations.

World-Standard: 0

custom_series
Hilfe

Define custom search parameters for Trackmania Exchange for each series. The expected format is a dictionary containing the series number you wish to customize, followed by a list of options and search parameters. The series number may also be "all", to customize all series at once. The following options may be redefined on a per-series basis to override them: - "map_tags" - "map_etags" - "map_tags_inclusive" - "difficulties" - "has_award" - "in_totd" In addition, the following custom search parameters are available: - "map_ids": A list of specific map IDs to randomly choose between (max 100) - "name": The name of the map must contain the given string (partial search) - "author": The map must be authored by the given user on TMX (by ID, not name) - "map_pack": The map must be in the given map pack on TMX (by ID, not name) - "uploaded_after": The map must have been uploaded after the given date - "uploaded_before": The map must have been uploaded before the given date - "min_length": The author time of the map must be longer than the given time, in milliseconds - "max_length": The author time of the map must be shorter than the given time, in milliseconds - "has_replay": If true, the map must have at least 1 replay Example: ``` custom_series: all: has_award: true in_totd: true 1: map_tags: ["LOL"] difficulties: ["Beginner", "Intermediate"] uploaded_after: "2019-12-31" 2: map_tags: ["Tech"] min_length: 40000 max_length: 75000 ``` All Current Valid Tags: Race,FullSpeed,Tech,RPG,LOL,Press Forward,SpeedTech,MultiLap, Offroad,Trial,ZrT,SpeedFun,Competitive,Ice,Dirt,Stunt,Reactor, Platform,Slow Motion,Bumper,Fragile,Scenery,Kacky,Endurance,Mini, Remake,Mixed,Nascar,SpeedDrift,Minigame,Obstacle,Transitional,Grass, Backwards,EngineOff,Signature,Royal,Water,Plastic,Arena,Freestyle, Educational,Sausage,Bobsleigh,Pathfinding,FlagRush,Puzzle,Freeblocking, Altered Nadeo,SnowCar,Wood,Underwater,Turtle,RallyCar,MixedCar, Bugslide,Mudslide,Moving Items,DesertCar,SpeedMapping,NoBrake,CruiseControl, NoSteer,RPG-Immersive,Pipes,Magnet,NoGrip TM2 Exclusive Tags: Glass,Sand,Cobblestone,ForceAccel

World-Standard: {}

Item & Location Options · 9 Optionen
local_items
Hilfe

Forces these items to be in their native world.

World-Standard: []

non_local_items
Hilfe

Forces these items to be outside their native world.

World-Standard: []

start_inventory
Hilfe

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

World-Standard: {}

start_hints
Hilfe

Start with these item's locations prefilled into the ``!hint`` command.

World-Standard: []

start_location_hints
Hilfe

Start with these locations and their item prefilled into the ``!hint`` command.

World-Standard: []

exclude_locations
Hilfe

Prevent these locations from having an important item.

World-Standard: []

priority_locations
Hilfe

Prevent these locations from having an unimportant item.

World-Standard: []

item_links
Hilfe

Share part of your item pool with other players.

World-Standard: []

plando_items
Hilfe

Generic items plando.

World-Standard: []

YAML / Expertenansicht

Gewichtete Spiele/Namen, Trigger, Linked Options und komplexe Werte bleiben erhalten. Formularänderungen schreiben die YAML neu und ersetzen ihre Formatierung und Kommentare. Ohne Änderung bleibt der Originaltext erhalten.

Gewichtungen und exotische Optionen werden als „Erweiterte Option“ dargestellt. Ungültige und unbekannte Werte werden nicht automatisch korrigiert. Die Schema-Prüfung ersetzt die isolierte Core-Prüfung nicht.

Sichere YAML-Grenzen

2 MiB, keine Aliase/Anker oder doppelten Schlüssel; 32 Auswahlwerte, 32 Trigger/Linked-Options und 128 Optionsblöcke. requires.version und requires.game werden geprüft. Optionswerte werden beim Slot-Upload mit World.from_any/verify und acht Core-Würfelproben je World geprüft. Gemeinsame Platzierung, endgültige Namen und Generierbarkeit stehen erst nach erfolgreicher Seedgenerierung fest.

„Konfiguration speichern“ speichert einen Entwurf pro Spiel und Konto ausschließlich in diesem Browser. Auf gemeinsam genutzten Geräten danach löschen. Für eine unabhängige Kopie YAML herunterladen. Bei einem World-Update werden Schemaänderungen vor dem Laden angezeigt.

Anmelden und eine Lobby öffnen, um die YAML einem eigenen Slot zuzuweisen. Die Core-Prüfung ist für freigegebene Worlds verfügbar.