Progression Balancing ↺ Standard
progression_balancing
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
A lower setting means more getting stuck. A higher setting means less getting stuck.
World-Standard: 50
Als erweiterten YAML-Wert bearbeiten
Accessibility ↺ Standard
accessibility
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich
Set rules for reachability of your items/locations.
**Full:** ensure everything can be reached and acquired.
**Minimal:** ensure what is needed to reach your goal can be acquired.
World-Standard: 0
Als erweiterten YAML-Wert bearbeiten
Start Inventory ↺ Standard
start_inventory
Erweiterte Option · YAML-Wert
Hilfe
World-Standard: {"Science Access Card": 1}
Als erweiterten YAML-Wert bearbeiten
Include Tech Skills, Weapon Skills, Stats, and Psi ↺ Standard
include_stats_skills_psi
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Include Technical Skills, Weapon Skills, Statistics, Psi Tier unlocks, and Psi ability unlocks.
World-Standard: 1
Als erweiterten YAML-Wert bearbeiten
Include OSUpgrades ↺ Standard
include_os_upgrades
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Include OSUpgrades.
World-Standard: 1
Als erweiterten YAML-Wert bearbeiten
Remove duplicate locations ↺ Standard
remove_duplicate_locations
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Drastically reduces the amount of locations by removing extra locations with the same name and locations close together.
Does not affect chemicals if that option is on. Removes all unneccesary audio logs, reduces amount of some weapons, and compresses consumables.
World-Standard: 1
Als erweiterten YAML-Wert bearbeiten
Randomize Code Art ↺ Standard
randomize_code_art
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Randomize where to find the art code for the transmitter. All 4 pieces of the code need to be seen to activate the transmitter. Unchecked art that could have part of the code have an icon on the map.
If this option is off the 4 locations are: 2 in Rec A, 1 near the safe behind the reception desk, 1 in a crew quarters room on the 2nd floor.
1 in Rec B in the pool room. 1 in Rec C in the artechnology store. If this option is set to recreation the 7 extra locations are: 2 in Rec A inside crew quarters rooms on the 2nd floor.
1 in Rec B in the dining room where the lights turn off. 4 in Rec C in the artechnology store. If this option is set to anywhere there are 9 more locations in medsci 2,
1 more in eng a, 1 more in hydro b/c, 15 more in ops b.
World-Standard: 0
Als erweiterten YAML-Wert bearbeiten
Include chemicals ↺ Standard
include_chemicals
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Include chemicals and manifests.
World-Standard: 0
Als erweiterten YAML-Wert bearbeiten
Include starting wrench ↺ Standard
include_starting_wrench
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Include the wrench found on the first body in medsci.
World-Standard: 0
Als erweiterten YAML-Wert bearbeiten
Death Link ↺ Standard
death_link
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Whenever anyone with Death Link on dies, all other players in the multiworld with Death Link on die as well. If enabled here it can be toggled on/off during the run in the client.
When using deathlink I recommend limiting your saving in some way like only saving after level transitions to avoid invalidating deathlink.
World-Standard: 0
Als erweiterten YAML-Wert bearbeiten
Victory Condition ↺ Standard
victory
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Victory condition, options are: defeat Shodan(default), defeat The Many, get to the many level, or get to the rickenbacker level.
World-Standard: 0
Als erweiterten YAML-Wert bearbeiten
Randomize Enemies ↺ Standard
randomize_enemies
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Randomizes enemies. It is recommended to stay on as this mod's balance is different from vanilla's.
If turned off the early game will be much more difficult, especially if the starting wrench is randomized, and the mid-late game will be too easy.
World-Standard: 1
Als erweiterten YAML-Wert bearbeiten
Elite Enemies ↺ Standard
elite_enemies
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Enemies can potentially be elite, having increased health and various buffs and effects along with bonus loot. Only works if Randomize Enemies is on.
World-Standard: 1
Als erweiterten YAML-Wert bearbeiten
Randomize Replicators ↺ Standard
randomize_replicators
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Randomizes contents and prices of replicators. Forces a Psi hypo to be in the MedSci Xerxes room replicator. Intended to stay on but not integral.
World-Standard: 1
Als erweiterten YAML-Wert bearbeiten