Randomize Boss Lair Requirements ↺ Standard
randomize_boss_lair_door_costs
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Determines the Dark Gem cost for each boss lair.
default: Each boss lair has their vanilla cost (10/20/30/40).
randomized: Randomly pick costs in the range defined by boss_lair_door_cost_min and boss_lair_door_cost_max.
shuffle: Vanilla boss lair costs are shuffled between each other (still 10/20/30/40 but in a random order).
World-Standard: 0
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Boss Lair Door Cost Minimum ↺ Standard
boss_lair_door_cost_min
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Minimum cost for boss lairs, if set to randomized. Must be less than or equal to boss_lair_door_cost_max.
World-Standard: 10
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Boss Lair Door Cost Maximum ↺ Standard
boss_lair_door_cost_max
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Maximum cost for boss lairs, if set to randomized.
World-Standard: 40
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Boss Lair Forcing ↺ Standard
boss_lair_forcing
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich This option decides if the generator should force boss lair(s) to have the most expensive Dark Gem costs.
Forcing takes place after costs have been decided through the above 3 options.
unchanged: Leaves boss lair costs untouched.
gnasty_gnorc/ineptune/red/mecha_red: Swaps that boss's cost with the highest cost.
automatic: Swaps all goal boss costs so that they are collectively the highest.
World-Standard: 0
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Randomize Light Gem Door Cost ↺ Standard
randomize_light_gem_door_costs
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Determines the Light Gem cost for each Light Gem door.
default: Each door has their vanilla cost (20/45/70/95).
randomized: Randomly pick costs in the range defined by light_gem_door_cost_min and light_gem_door_cost_max.
Randomized costs can't exceed 90 if open world mode is set to vanilla.
shuffle: Each door has their vanilla cost shuffled with the others (still 20/45/70/95 but in a random order).
World-Standard: 0
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Minimum Light Gem Door Cost ↺ Standard
light_gem_door_cost_min
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Minimum cost for light gem doors, if set to randomized. Must be less than or equal to light_gem_door_cost_max.
World-Standard: 20
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Maximum Light Gem Door Cost ↺ Standard
light_gem_door_cost_max
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Maximum cost for light gem doors, if set to randomized.
World-Standard: 95
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Randomize Gadget Cost ↺ Standard
randomize_gadget_costs
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Determines the Light Gem cost for each gadget. Listed in order of Ball Gadget -> Invincibility -> Supercharge.
default: Each gadget has their vanilla cost (8/24/40).
randomized: Randomly picks costs in the range defined by gadget_cost_min and gadget_cost_max.
Randomized costs can't exceed 90 if open world mode is set to vanilla.
shuffle: Each gadget has their vanilla cost shuffled with the others (still 8/24/40 but in a random order).
World-Standard: 0
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Minimum Gadget Cost ↺ Standard
gadget_cost_min
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Minimum cost for gadgets, if set to randomized. Must be less than or equal to gadget_cost_max.
World-Standard: 8
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Maximum Gadget Cost ↺ Standard
gadget_cost_max
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Maximum cost for gadgets, if set to randomized.
World-Standard: 40
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