Spiel konfigurieren · YAML-Editor

Sly Cooper and the Thievius Raccoonus konfigurieren

Zum Spielekatalog

Sly Cooper and the Thievius Raccoonus · World 0.3.5 · Paket 0.3.5 · Core 0.6.8
Optionsschema und YAML-Strukturprüfung verfügbar · Servergenerierung freigegeben. Separater Multiworld-/Spielclient-Teststatus

Stelle deine Optionen ein und lade die fertige Spieler-YAML herunter. Bei freigegebenen Worlds startet die isolierte Core-Prüfung beim Speichern in einem eigenen Lobby-Slot; eine erfolgreiche Seedgenerierung wird separat geprüft.

Ersetzt den Entwurf nach Bestätigung.

Entwurf · noch nicht durch den Core geprüft

Game Options · 22 Optionen
progression_balancing
Hilfe · Gewichtung möglich

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.

World-Standard: 50

accessibility
Hilfe · Gewichtung möglich

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.

World-Standard: 0

UnlockClockwerk
Hilfe · Gewichtung möglich

What you need to do to unlock Cold Heart of Hate to defeat Clockwerk

World-Standard: 1

FastClockwerk
Hilfe · Gewichtung möglich

If enabled, unlocking Cold Heart of Hate will give you access directly to the Clockwerk boss fight skipping all the previous levels.

World-Standard: 0

RequiredBosses
Hilfe · Gewichtung möglich

How many members of the Fiendish Five you need to defeat before Cold Heart of Hate is unlocked. Only used if boss victories is selected as the Unlock Clockwerk option.

World-Standard: 4

MaxPages
Hilfe · Gewichtung möglich

How many pages are available to collect in the multiworld. These pages are NOT the same as the normal pages that give you thief moves. Only used if page hunt is selected as the Unlock Clockwerk option. Note that this option requires more locations than usual. Cluesanity is recommended.

World-Standard: 25

RequiredPages
Hilfe · Gewichtung möglich

How many pages of the Thievius Raccoonus you need to collect before Cold Heart of Hate is unlocked. These pages are NOT the same as the normal pages that give you thief moves. Only used if page hunt is selected as the Unlock Clockwerk option.

World-Standard: 20

StartingEpisode
Hilfe · Gewichtung möglich

Determines which episode you will start in. You will be able to do the initial level for it, but will only be able to continue if you receive a key for that episode (or unlock a different episode) from a location within it. Avoid Early BK is suggested if you want to avoid early stuck points.

World-Standard: 1

IncludeHourglasses
Hilfe · Gewichtung möglich

If enabled, Hourglasses are included in the locations.

World-Standard: 0

HourglassesRequireRoll
Hilfe · Gewichtung möglich

Some Hourglasses are tough without the Roll move. If enabled, at least one Progressive Roll will logically be required for Hourglasses.

World-Standard: 0

AvoidEarlyBK
Hilfe · Gewichtung möglich

Determines if you will start with 1 key for your chosen starting episode. If all is selected, you are given 1 key for a random episode.

World-Standard: 0

ExcludeMinigames
Hilfe

Choose which minigames types you want to exclude as locations. Crabs: Treasure in the Depths Races: At the Dog Track, A Desperate Race Turrets: Murray's Big Gamble, The King of the Hill Hover Blasters: A Ghastly Voyage, Rapid Fire Assault Chicken Killing: Down Home Cooking Swamp Skiff: Piranha Lake

World-Standard: []

MinigameCaches
Hilfe · Gewichtung möglich

Determines how many additional "minigame cache" checks that minigame levels send when completed. Minigame levels will still have a key location even if this is set to 0. This is ignored for any minigame levels excluded above. Allows a range from 0-10.

World-Standard: 0

LocationCluesanityBundleSize
Hilfe · Gewichtung möglich

Determines how many bottles you need to collect for each check. Set to 0 to disable. Allows a range between 0 and 5.

World-Standard: 0

ItemCluesanityBundleSize
Hilfe · Gewichtung möglich

Determines how many bottles you will receive for a given level. Set to 0 to disable. Allows a range between 0 and 5.

World-Standard: 0

EnableTricks
Hilfe

This option allows you to enable alternative forms of logic to access parts of the game via tricks. Intended for use by people who know speedrun tricks already, but if you would like to learn, watch an Any% run of the game for reference on how to do the below tricks. Tide of Terror supports tot_second_half_early and tot_raleigh_early. Sunset Snake Eyes supports sse_second_half_early and sse_muggshot_early. Vicious Voodoo only supports vv_second_half early as Mz. Ruby does not have known methods of early access. Fire in the Sky supports fits_second_half_early and fits_panda_early. Additionally, an 8th trick unseen_foe_invis_skip is supported which puts all Unseen Foe locations into logic without requiring any progressive invisibility items. Including any of the tricks below will potentially require you to do those tricks to progress, depending on the randomization.

World-Standard: []

CutsceneSkip
Hilfe · Gewichtung möglich

Automatically skips dialogue and FMV cutscenes if enabled. Dialogue can be skipped with the R2 button whether this option is on or off.

World-Standard: 1

TrapChance
Hilfe · Gewichtung möglich

Determines the chance for a filler item to become a trap. Set it to 0 for no traps.

World-Standard: 0

IcePhysicsTrapWeight
Hilfe · Gewichtung möglich

The weight of ice physics traps in the trap pool. Ice physics traps turn on the low friction cheat code for 10 seconds.

World-Standard: 25

SpeedChangeTrapWeight
Hilfe · Gewichtung möglich

The weight of speed change traps in the trap pool. Speed change traps change the game speed for 10 seconds.

World-Standard: 25

InvisibilityTrapWeight
Hilfe · Gewichtung möglich

The weight of invisibility traps in the trap pool. Invisibility traps turn Sly completely invisible for 10 seconds.

World-Standard: 25

BallTrapWeight
Hilfe · Gewichtung möglich

The weight of ball traps in the trap pool. Ball traps force Sly to stay in the roll form for 10 seconds.

World-Standard: 25

Item & Location Options · 9 Optionen
local_items
Hilfe

Forces these items to be in their native world.

World-Standard: []

non_local_items
Hilfe

Forces these items to be outside their native world.

World-Standard: []

start_inventory
Hilfe

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

World-Standard: {}

start_hints
Hilfe

Start with these item's locations prefilled into the ``!hint`` command.

World-Standard: []

start_location_hints
Hilfe

Start with these locations and their item prefilled into the ``!hint`` command.

World-Standard: []

exclude_locations
Hilfe

Prevent these locations from having an important item.

World-Standard: []

priority_locations
Hilfe

Prevent these locations from having an unimportant item.

World-Standard: []

item_links
Hilfe

Share part of your item pool with other players.

World-Standard: []

plando_items
Hilfe

Generic items plando.

World-Standard: []

YAML / Expertenansicht

Gewichtete Spiele/Namen, Trigger, Linked Options und komplexe Werte bleiben erhalten. Formularänderungen schreiben die YAML neu und ersetzen ihre Formatierung und Kommentare. Ohne Änderung bleibt der Originaltext erhalten.

Gewichtungen und exotische Optionen werden als „Erweiterte Option“ dargestellt. Ungültige und unbekannte Werte werden nicht automatisch korrigiert. Die Schema-Prüfung ersetzt die isolierte Core-Prüfung nicht.

Sichere YAML-Grenzen

2 MiB, keine Aliase/Anker oder doppelten Schlüssel; 32 Auswahlwerte, 32 Trigger/Linked-Options und 128 Optionsblöcke. requires.version und requires.game werden geprüft. Optionswerte werden beim Slot-Upload mit World.from_any/verify und acht Core-Würfelproben je World geprüft. Gemeinsame Platzierung, endgültige Namen und Generierbarkeit stehen erst nach erfolgreicher Seedgenerierung fest.

„Konfiguration speichern“ speichert einen Entwurf pro Spiel und Konto ausschließlich in diesem Browser. Auf gemeinsam genutzten Geräten danach löschen. Für eine unabhängige Kopie YAML herunterladen. Bei einem World-Update werden Schemaänderungen vor dem Laden angezeigt.

Anmelden und eine Lobby öffnen, um die YAML einem eigenen Slot zuzuweisen. Die Core-Prüfung ist für freigegebene Worlds verfügbar.