Spiel konfigurieren · YAML-Editor

Simpsons Hit and Run konfigurieren

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Simpsons Hit and Run · World 0.5.5 · Paket v0.5.5-b · Core 0.6.7
Optionsschema und YAML-Strukturprüfung verfügbar · Servergenerierung gesperrt. Separater Multiworld-/Spielclient-Teststatus

Stelle deine Optionen ein und lade die fertige Spieler-YAML herunter. Bei freigegebenen Worlds startet die isolierte Core-Prüfung beim Speichern in einem eigenen Lobby-Slot; eine erfolgreiche Seedgenerierung wird separat geprüft.

Ersetzt den Entwurf nach Bestätigung.

Entwurf · noch nicht durch den Core geprüft

Game Options · 9 Optionen
progression_balancing
Hilfe · Gewichtung möglich

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.

World-Standard: 50

accessibility
Hilfe · Gewichtung möglich

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.

World-Standard: 0

Lock_Levels
Hilfe · Gewichtung möglich

If enabled, levels are will be inaccessible to Free Roam until you receive their respective Level item.

World-Standard: true

Early_Level
Hilfe · Gewichtung möglich

If enabled, attempt to place at least one of your required levels in an early location.

World-Standard: true

Mission_Timers
Hilfe · Gewichtung möglich

Increase mission timers by the chosen percentage. For example, if a mission has a timer of 1:00 and the chosen value is 50, then the mission will have a timer of 1:30

World-Standard: 0

Start_Wallet_Level
Hilfe · Gewichtung möglich

Choose how many Progressive Wallet Levels to start with. Level 1 shops are in logic with 1 level, level 2 with 2, etc. Your coin cap = MaxShopPrice * WalletLevel * ShopScaleMod and is unlimited at Wallet Level 7

World-Standard: 1

Filler_Wrench_Efficiency
Hilfe · Gewichtung möglich

Percentage damage a filler wrench item will repair your cars.

World-Standard: 10

Filler_HitNRun_Reset_Efficiency
Hilfe · Gewichtung möglich

Percentage a filler Hit N Run Reset item will lower your Hit N Run meter.

World-Standard: 10

Traffic_Blacklist
Hilfe

Block cars from appearing as traffic. There must be at least 35 cars available to shuffle. If there are less than 5 cars available for any level after applying the blacklist, then traffic will not be shuffled.

World-Standard: []

Shuffles · 13 Optionen
Shuffle_Levels
Hilfe · Gewichtung möglich

Choose how you want Levels to be received. If shuffled, 6 Level X items will be shuffled into the item pool which will allow access to that level's missions Otherwise, 6 Progressive Level items will be shuffled into the item pool, allowing you to access levels in the vanilla order. Regardless of your choice, missions can be played in any order on an unlocked level.

World-Standard: true

Starting_Car_Shuffle
Hilfe · Gewichtung möglich

Choose whether to shuffle starting car between available cars from your starting level. If disabled, you'll always start with your starting level's default car.

World-Standard: true

Shuffle_Attack
Hilfe

Choose whether to add Attack to the pool for each character. Valid options are Homer, Bart, Lisa, Marge, Apu, All, or None.

World-Standard: ["All"]

Shuffle_Jump
Hilfe

Choose whether to add Jump to the pool for each character. Valid options are Homer, Bart, Lisa, Marge, Apu, All, or None.

World-Standard: ["All"]

Start_Jump_Level
Hilfe · Gewichtung möglich

Choose how many Progressive Jump items to start with for each character. Characters who aren't included in ShuffleJump will start with Progressive Jump Level 2.

World-Standard: 1

Shuffle_Gagfinder
Hilfe

Choose whether to add a Gagfinder to the pool for each Character that will be required to unlock gags as that character. Valid options are Homer, Bart, Lisa, Marge, Apu, All, or None. If None, gags will instead be locked until you receive their Level.

World-Standard: ["All"]

Shuffle_Bumpers
Hilfe

Choose whether to shuffle Frink-o-Matic Wasp Bumpers into the item pool. Characters not chosen won't have a Wasp Bumper in the item pool and *WILL NOT* be able to break wasps with cars. Valid options are Homer, Bart, Lisa, Marge, Apu, All, or None.

World-Standard: ["None"]

Start_With_Bumpers
Hilfe · Gewichtung möglich

If true, add all enabled Wasp Bumpers to the start inventory. If you want more granular control of this, use the generic start inventory.

World-Standard: false

Shuffle_Checkered_Flags
Hilfe

Choose whether to add a Checkered Flag to the pool for each Character that will be required to unlock races as that character. Valid options are Homer, Bart, Lisa, Marge, Apu, All, or None. If None, races will instead be locked until you receive their Level.

World-Standard: ["All"]

Shuffle_EBrakes
Hilfe

Choose whether to shuffle ability to use the E-Brake for each character into the item pool. Characters not chosen will always be able to use the E-Brake. Valid options are Homer, Bart, Lisa, Marge, Apu, All, or None.

World-Standard: ["All"]

Shuffle_Forward
Hilfe

Choose whether to shuffle the ability to move forward or drive forward for each character into the item pool. Characters not chosen won't have a forward in the item pool and will always be able to move forward. Valid options are Homer, Bart, Lisa, Marge, Apu, All, or None. **THIS COULD CREATE VERY DIFFICULT SEEDS**

World-Standard: ["None"]

Early_Forward
Hilfe

If enabled and forward is shuffled, try to place each specified character's Forward item early. Valid options are Homer, Bart, Lisa, Marge, Apu, All, or None. Does nothing if the character's forward isn't shuffled.

World-Standard: ["All"]

Shuffle_Cards
Hilfe · Gewichtung möglich

Randomize card locations. This option adds several possible locations for cards. There will still be 49 total cards with 7 in each level.

World-Standard: true

Goals · 7 Optionen
Itchy_And_Scratchy_Ticket_Requirement
Hilfe · Gewichtung möglich

Goal is watching the Itchy and Scratchy film in the Lobby. You'll receive the Ticket when you complete the requirements chosen.

World-Standard: 0

Wasp_Amount
Hilfe · Gewichtung möglich

Number of Wasps additionally required to gain the Itchy and Scratchy ticket. There are 20 per level.

World-Standard: 70

Card_Amount
Hilfe · Gewichtung möglich

Number of Cards additionally required to gain the Itchy and Scratchy ticket. There are 7 per level.

World-Standard: 25

Required_Mission_Levels
Hilfe

If the ticket requires missions, choose which level's missions are required. Missions in other levels may still unlock required items. Has no effect if the ticket doesn't require missions. Valid options are 1, 2, 3, 4, 5, 6, 7, or All.

World-Standard: ["All"]

Car_Amount
Hilfe · Gewichtung möglich

If the ticket requires cars collected, choose the amount of cars required.

World-Standard: 50

Race_Mission_Required
Hilfe · Gewichtung möglich

Choose whether race missions from required levels are required to goal.

World-Standard: false

Bonus_Mission_Required
Hilfe · Gewichtung möglich

Choose whether bonus missions from required levels are required to goal.

World-Standard: false

Gameplay Changes · 7 Optionen
Mission_Locks
Hilfe · Gewichtung möglich

Add car requirements to a percentage of missions

World-Standard: 0

Min_Shop_Price
Hilfe · Gewichtung möglich

The minimum cost of any item in Gil's Shop. If this is greater than the max shop price, then the max will be used instead.

World-Standard: 100

Max_Shop_Price
Hilfe · Gewichtung möglich

The maximum cost of any item in Gil's Shop.

World-Standard: 300

Shop_Scale_Modifier
Hilfe · Gewichtung möglich

The multiplier for shop costs per levels. For each level after L1, min and max will be multiplied by level number and this multiplier. L2 = Min/Max * Mod * 2, L3 = Min/Max * Mod * 3, etc.

World-Standard: 2

Shop_Hint_Policy
Hilfe · Gewichtung möglich

Choose the level of hints sent when speaking to Gil for the first time on a level All: Hint all items in Gil's shop OnlyProg: Only hint progression items in Gil's shop None: No shop hints will be created

World-Standard: 0

Extra_Hint_Policy
Hilfe · Gewichtung möglich

Place extra hints in various places.

World-Standard: true

Shuffle_Traffic
Hilfe · Gewichtung möglich

Randomize traffic per level. Cars that are usually used as traffic in that level plus the starting car of the next level are unable to be chosen for their level.

World-Standard: true

Traps · 6 Optionen
Enable_Eject_Traps
Hilfe · Gewichtung möglich

Whether to include Eject traps in the item pool.

World-Standard: true

Enable_Duff_Traps
Hilfe · Gewichtung möglich

Whether to include Duff traps in the item pool.

World-Standard: true

Enable_Launch_Traps
Hilfe · Gewichtung möglich

Whether to include Launch traps in the item pool.

World-Standard: true

Enable_HitNRun_Traps
Hilfe · Gewichtung möglich

Whether to include Hit N Run traps in the item pool.

World-Standard: true

Enable_Traffic_Traps
Hilfe · Gewichtung möglich

Whether to include Traffic traps in the item pool.

World-Standard: true

Filler_Traps
Hilfe · Gewichtung möglich

How many fillers will be replaced with traps. 0 means no additional traps, 100 means all fillers are traps. These traps are IN ADDITION to any enabled traps above, though it won't add trap types that have been disabled.

World-Standard: 0

Item & Location Options · 9 Optionen
local_items
Hilfe

Forces these items to be in their native world.

World-Standard: []

non_local_items
Hilfe

Forces these items to be outside their native world.

World-Standard: []

start_inventory
Hilfe

Start with the specified amount of these items. Example: "Bomb: 1"

World-Standard: {}

start_hints
Hilfe

Start with these item's locations prefilled into the ``!hint`` command.

World-Standard: []

start_location_hints
Hilfe

Start with these locations and their item prefilled into the ``!hint`` command.

World-Standard: []

exclude_locations
Hilfe

Prevent these locations from having an important item.

World-Standard: []

priority_locations
Hilfe

Prevent these locations from having an unimportant item.

World-Standard: []

item_links
Hilfe

Share part of your item pool with other players.

World-Standard: []

plando_items
Hilfe

Generic items plando.

World-Standard: []

YAML / Expertenansicht

Gewichtete Spiele/Namen, Trigger, Linked Options und komplexe Werte bleiben erhalten. Formularänderungen schreiben die YAML neu und ersetzen ihre Formatierung und Kommentare. Ohne Änderung bleibt der Originaltext erhalten.

Gewichtungen und exotische Optionen werden als „Erweiterte Option“ dargestellt. Ungültige und unbekannte Werte werden nicht automatisch korrigiert. Die Schema-Prüfung ersetzt die isolierte Core-Prüfung nicht.

Sichere YAML-Grenzen

2 MiB, keine Aliase/Anker oder doppelten Schlüssel; 32 Auswahlwerte, 32 Trigger/Linked-Options und 128 Optionsblöcke. requires.version und requires.game werden geprüft. Optionswerte werden beim Slot-Upload mit World.from_any/verify und acht Core-Würfelproben je World geprüft. Gemeinsame Platzierung, endgültige Namen und Generierbarkeit stehen erst nach erfolgreicher Seedgenerierung fest.

„Konfiguration speichern“ speichert einen Entwurf pro Spiel und Konto ausschließlich in diesem Browser. Auf gemeinsam genutzten Geräten danach löschen. Für eine unabhängige Kopie YAML herunterladen. Bei einem World-Update werden Schemaänderungen vor dem Laden angezeigt.

Anmelden und eine Lobby öffnen, um die YAML einem eigenen Slot zuzuweisen. Die Core-Prüfung ist für freigegebene Worlds verfügbar.