Carpsanity ↺ Standard
carpsanity
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Add Treasure Carp drops into the item pool
World-Standard: 0
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Excluded Locations ↺ Standard
exclude_locations
Erweiterte Option · YAML-Wert
Hilfe Prevent these locations from having an important item.
World-Standard: ["Headless", "Hidden"]
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Excluded Locations Behavior ↺ Standard
excluded_location_behavior
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich How to choose items for excluded locations in Sekiro.
- **Allow Useful:** Excluded locations can't have progression items, but they can have useful
items.
- **Forbid Useful:** Neither progression items nor useful items can be placed in excluded
locations.
- **Do Not Randomize:** Excluded locations always contain the same item as in vanilla Sekiro.
A "progression item" is anything that's required to unlock another location in some game. A
"useful item" is something each game defines individually, usually items that are quite
desirable but not strictly necessary.
World-Standard: 2
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Missable Locations Behavior ↺ Standard
missable_location_behavior
Erweiterte Option · YAML-Wert
Hilfe · Gewichtung möglich Which items can be placed in locations that can be permanently missed.
- **Allow Useful:** Missable locations can't have progression items, but they can have useful
items.
- **Forbid Useful:** Neither progression items nor useful items can be placed in missable
locations.
- **Do Not Randomize:** Missable locations always contain the same item as in vanilla Sekiro.
A "progression item" is anything that's required to unlock another location in some game. A
"useful item" is something each game defines individually, usually items that are quite
desirable but not strictly necessary.
World-Standard: 2
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Local Items ↺ Standard
local_items
Erweiterte Option · YAML-Wert
Hilfe Forces these items to be in their native world.
World-Standard: []
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Non-local Items ↺ Standard
non_local_items
Erweiterte Option · YAML-Wert
Hilfe Forces these items to be outside their native world.
World-Standard: []
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Start Inventory ↺ Standard
start_inventory
Erweiterte Option · YAML-Wert
Hilfe Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}
World-Standard: {}
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Start Inventory from Pool ↺ Standard
start_inventory_from_pool
Erweiterte Option · YAML-Wert
Hilfe Start with the specified amount of these items and don't place them in the world. Example: {Bomb: 1, Arrow: 3}
The game decides what the replacement items will be.
World-Standard: {}
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Start Hints ↺ Standard
start_hints
Erweiterte Option · YAML-Wert
Hilfe Start with these item's locations prefilled into the ``!hint`` command.
World-Standard: []
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Start Location Hints ↺ Standard
start_location_hints
Erweiterte Option · YAML-Wert
Hilfe Start with these locations and their item prefilled into the ``!hint`` command.
World-Standard: []
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Priority Locations ↺ Standard
priority_locations
Erweiterte Option · YAML-Wert
Hilfe Prevent these locations from having an unimportant item.
World-Standard: []
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Item Links ↺ Standard
item_links
Erweiterte Option · YAML-Wert
Hilfe Share part of your item pool with other players.
World-Standard: []
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Plando Items ↺ Standard
plando_items
Erweiterte Option · YAML-Wert
Hilfe Generic items plando.
World-Standard: []
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