Spiel konfigurieren · YAML-Editor

PokePark konfigurieren

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PokePark · World 1.2.8 · Paket 1.2.8 · Core 0.6.8
Optionsschema und YAML-Strukturprüfung verfügbar · Servergenerierung freigegeben. Separater Multiworld-/Spielclient-Teststatus

Stelle deine Optionen ein und lade die fertige Spieler-YAML herunter. Bei freigegebenen Worlds startet die isolierte Core-Prüfung beim Speichern in einem eigenen Lobby-Slot; eine erfolgreiche Seedgenerierung wird separat geprüft.

Ersetzt den Entwurf nach Bestätigung.

Entwurf · noch nicht durch den Core geprüft

Game Options · 3 Optionen
progression_balancing
Hilfe · Gewichtung möglich

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.

World-Standard: 50

accessibility
Hilfe · Gewichtung möglich

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.

World-Standard: 0

death_link
Hilfe · Gewichtung möglich

Sends a DeathLink when losing a Power Competition. Depending on the game version, the Power Competition's location, and other circumstances, some losses may not send a DeathLink right now. DeathLinks from other players can be received anywhere in the game. More information can be found in the documentation.

World-Standard: 0

Goal · 1 Optionen
goal
Hilfe · Gewichtung möglich

Determines the goal required to complete the world. Mew: Complete Mew's Power Competition (default). Postgame: Complete the postgame Prisma completion, which requires all Friendships.

World-Standard: 0

Entrances · 5 Optionen
randomize_attraction_entrances
Hilfe · Gewichtung möglich

Randomizes Attraction Entrances among themselves. Entering an Attraction may lead to a different Attraction.

World-Standard: false

randomize_treehouse_gates_entrances
Hilfe · Gewichtung möglich

Randomizes the Zone Gates in the Treehouse among themselves. Entering a Gate may lead to a different Zone.

World-Standard: false

randomize_fast_travel_entrances
Hilfe · Gewichtung möglich

Randomizes Drifblim Fast Travel Entrances among themselves. Each Fast Travel route is randomized separately based on its starting Zone and selected destination. For example, traveling from the Meadow Zone to the Beach Zone may lead somewhere different than traveling from the Cavern Zone to the Beach Zone. Enabling this option automatically disables unlocking Fast Travel through Taxi Stops.

World-Standard: false

randomize_general_entrances
Hilfe · Gewichtung möglich

Randomizes general overworld Entrances, such as the connection between the Meadow Zone Main Area and the Venusaur Area.

World-Standard: false

mix_entrance_pools
Hilfe · Gewichtung möglich

Combines all enabled Treehouse Gate, Fast Travel, and General Entrance pools into one randomized pool. Attraction Entrances remain in their own pool.

World-Standard: false

Misc · 9 Optionen
power_starting_mode
Hilfe · Gewichtung möglich

Determines which Power Items are added to the starting inventory. For fully custom starting Powers, set this to 'None' and use the StartInventoryPool option instead Full: Start with all Power Items, including Double Dash. None: Start with no Power Items. Vanilla: Start with one Thunderbolt and one Dash (default). Thunderbolt: Start with one Thunderbolt. Dash: Start with one Dash. IronTail: Start with one Iron Tail. Randomize: Start with a random number of each Power Item, including Double Dash.

World-Standard: 3

start_fast_travel
Hilfe · Gewichtung möglich

Determines how many Fast Travel Items are added to the starting inventory. None: Start with no Fast Travel Items (default). One: Start with one random Fast Travel Item. All: Start with all Fast Travel Items.

World-Standard: 0

num_required_battle_count
Hilfe · Gewichtung möglich

Determines the number of required consecutive Wins to challenge Battle count Pokemon e.g. Scyther Set this to 0 to remove the consecutive Battle requirement.

World-Standard: 5

num_required_prisma_count_skygarden
Hilfe · Gewichtung möglich

Determines how many Prisma Shards are required to travel to Skygarden with Piplup in the Treehouse.

World-Standard: 14

in_zone_road_blocks
Hilfe · Gewichtung möglich

Adds Roadblock Items for obstacles inside the Zones, such as the Beach Zone Bridges. When disabled, all affected Roadblock Items are added to the starting inventory.

World-Standard: true

harder_enemy_ai
Hilfe · Gewichtung möglich

Pokemon always use their harder AI during Power Competitions. Logic requirements are increased to account for the additional difficulty, but individual matchups may still be harder depending on player skill and know-how.

World-Standard: false

unlock_fast_travel_with_taxi_stop
Hilfe · Gewichtung möglich

Unlocks Fast Travel to reachable Zones when interacting with the Taxi Stops beside Drifblim. This option is automatically disabled when Fast Travel Entrances are randomized.

World-Standard: true

show_client_text_ingame
Hilfe · Gewichtung möglich

Displays Archipelago Client messages inside the game. This can also be toggled from the PokePark Client.

World-Standard: true

fps_enhancement_patch
Hilfe · Gewichtung möglich

Unlocks the frame rate up to 60 FPS.

World-Standard: false

Locations · 12 Optionen
remove_battle_power_comp_locations
Hilfe · Gewichtung möglich

Removes Battle Power Competition Locations. Battles can still be played to gain Berries but will no longer send Location Checks. WARNING: Removing too many Location types may leave too few Locations for the required progression Items.

World-Standard: false

remove_chase_power_comp_locations
Hilfe · Gewichtung möglich

Removes Chase Power Competition Locations. Chases can still be played to gain Berries but will no longer send Location Checks. WARNING: Removing too many Location types may leave too few Locations for the required progression Items.

World-Standard: false

remove_quiz_power_comp_locations
Hilfe · Gewichtung möglich

Removes Quiz Power Competition Locations. Quizzes can still be played to gain Berries but will no longer send Location Checks. WARNING: Removing too many Location types may leave too few Locations for the required progression Items.

World-Standard: true

remove_hide_and_seek_power_comp_locations
Hilfe · Gewichtung möglich

Removes Hide and Seek Power Competition Locations. Hide and Seek can still be played to gain Berries but will no longer send Location Checks. WARNING: Removing too many Location types may leave too few Locations for the required progression Items.

World-Standard: false

remove_errand_power_comp_locations
Hilfe · Gewichtung möglich

Removes Errand Locations. Errands can still be completed to gain Berries but will no longer send Location Checks. WARNING: Removing too many Location types may leave too few Locations for the required progression Items.

World-Standard: false

remove_misc_power_comp_locations
Hilfe · Gewichtung möglich

Removes miscellaneous Friendship Locations that do not belong to another Power Competition category. These activities can still be completed to gain Berries but will no longer send Location Checks. WARNING: Removing too many Location types may leave too few Locations for the required progression Items.

World-Standard: false

remove_power_training_locations
Hilfe · Gewichtung möglich

Removes Power Training Locations, such as Thunderbolt Training with Electabuzz. WARNING: Removing too many Location types may leave too few Locations for the required progression Items.

World-Standard: false

remove_attraction_locations
Hilfe · Gewichtung möglich

Removes the individual Pokemon Record Locations from Attractions. Attractions can still be played to gain Berries, and their Prisma Locations are not removed by this option. WARNING: Removing too many Location types may leave too few Locations for the required progression Items.

World-Standard: true

remove_attraction_prisma_locations
Hilfe · Gewichtung möglich

Removes the Prisma Location from each Attraction. Attractions can still be played to gain Berries, and their individual Pokemon Record Locations are not removed by this option. WARNING: Removing too many Location types may leave too few Locations for the required progression Items.

World-Standard: false

remove_pokemon_unlock_locations
Hilfe · Gewichtung möglich

Removes Locations for unlocking Pokemon in the overworld, such as Caterpie's Tree and Shroomish's Crate. WARNING: Removing too many Location types may leave too few Locations for the required progression Items.

World-Standard: false

remove_legendary_pokemon_power_comp_locations
Hilfe · Gewichtung möglich

Removes Legendary Pokemon Power Competition Locations, such as Celebi. These competitions can still be played to gain Berries but will no longer send Location Checks. WARNING: Removing too many Location types may leave too few Locations for the required progression Items.

World-Standard: false

each_zone
Hilfe · Gewichtung möglich

Pokemon that appear in multiple Zones become separate Locations for each Zone. For example, Bonsly in the Meadow, Cavern, and Magma Zones becomes three separate Locations instead of one shared Location.

World-Standard: false

Item & Location Options · 10 Optionen
local_items
Hilfe

Forces these items to be in their native world.

World-Standard: []

non_local_items
Hilfe

Forces these items to be outside their native world.

World-Standard: []

start_inventory
Hilfe

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

World-Standard: {}

start_inventory_from_pool
Hilfe

Start with the specified amount of these items and don't place them in the world. Example: {Bomb: 1, Arrow: 3} The game decides what the replacement items will be.

World-Standard: {}

start_hints
Hilfe

Start with these item's locations prefilled into the ``!hint`` command.

World-Standard: []

start_location_hints
Hilfe

Start with these locations and their item prefilled into the ``!hint`` command.

World-Standard: []

exclude_locations
Hilfe

Prevent these locations from having an important item.

World-Standard: []

priority_locations
Hilfe

Prevent these locations from having an unimportant item.

World-Standard: []

item_links
Hilfe

Share part of your item pool with other players.

World-Standard: []

plando_items
Hilfe

Generic items plando.

World-Standard: []

YAML / Expertenansicht

Gewichtete Spiele/Namen, Trigger, Linked Options und komplexe Werte bleiben erhalten. Formularänderungen schreiben die YAML neu und ersetzen ihre Formatierung und Kommentare. Ohne Änderung bleibt der Originaltext erhalten.

Gewichtungen und exotische Optionen werden als „Erweiterte Option“ dargestellt. Ungültige und unbekannte Werte werden nicht automatisch korrigiert. Die Schema-Prüfung ersetzt die isolierte Core-Prüfung nicht.

Sichere YAML-Grenzen

2 MiB, keine Aliase/Anker oder doppelten Schlüssel; 32 Auswahlwerte, 32 Trigger/Linked-Options und 128 Optionsblöcke. requires.version und requires.game werden geprüft. Optionswerte werden beim Slot-Upload mit World.from_any/verify und acht Core-Würfelproben je World geprüft. Gemeinsame Platzierung, endgültige Namen und Generierbarkeit stehen erst nach erfolgreicher Seedgenerierung fest.

„Konfiguration speichern“ speichert einen Entwurf pro Spiel und Konto ausschließlich in diesem Browser. Auf gemeinsam genutzten Geräten danach löschen. Für eine unabhängige Kopie YAML herunterladen. Bei einem World-Update werden Schemaänderungen vor dem Laden angezeigt.

Anmelden und eine Lobby öffnen, um die YAML einem eigenen Slot zuzuweisen. Die Core-Prüfung ist für freigegebene Worlds verfügbar.