Spiel konfigurieren · YAML-Editor

Pinball FX3 konfigurieren

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Pinball FX3 · World 1.3.0 · Paket 1.3.0 · Core 0.6.8
Optionsschema und YAML-Strukturprüfung verfügbar · Servergenerierung freigegeben. Separater Multiworld-/Spielclient-Teststatus

Stelle deine Optionen ein und lade die fertige Spieler-YAML herunter. Bei freigegebenen Worlds startet die isolierte Core-Prüfung beim Speichern in einem eigenen Lobby-Slot; eine erfolgreiche Seedgenerierung wird separat geprüft.

Ersetzt den Entwurf nach Bestätigung.

Entwurf · noch nicht durch den Core geprüft

Game Options · 2 Optionen
progression_balancing
Hilfe · Gewichtung möglich

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.

World-Standard: 50

accessibility
Hilfe · Gewichtung möglich

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.

World-Standard: 0

Goal Options · 3 Optionen
goal
Hilfe · Gewichtung möglich

Determines the victory condition. Shiny Quarters + Final Table: Collect enough Shiny Quarters to unlock a Final Table and get a high score on it. Shiny Quarter Hunt: Collect a set number of Shiny Quarters spread across the multiworld.

World-Standard: 0

shiny_quarters_total
Hilfe · Gewichtung möglich

Determines how many Shiny Quarters are in the item pool. This number will not be allowed to go over 2 * (number of pinball tables) and will be clamped accordingly if so.

World-Standard: 20

shiny_quarters_required
Hilfe · Gewichtung möglich

Determines how many Shiny Quarters are required to either win or unlock the final table. If this number is higher than the total number of Shiny Quarters, it will be set to that number instead.

World-Standard: 15

Pinball Table Options · 2 Optionen
pinball_table_selection
Hilfe

Determines which Pinball Tables can be considered for inclusion in the multiworld. Set any table you don't own (or don't want to play) for Pinball FX3 to false. A minimum of 6 Pinball Tables must be selected to play this implementation.

World-Standard: {"[Aliens vs Pinball DLC] Alien vs. Predator Pinball": true, "[Aliens vs Pinball DLC] Alien: Isolation Pinball": true, "[Aliens vs Pinball DLC] Aliens Pinball": true, "[Balls of Glory Pinball DLC] American Dad! Pinball": true, "[Balls of Glory Pinball DLC] Archer Pinball": true, "[Balls of Glory Pinball DLC] Bob\u0027s Burgers Pinball": true, "[Balls of Glory Pinball DLC] Family Guy Pinball": true, "[Bethesda Pinball DLC] DOOM Pinball": true, "[Bethesda Pinball DLC] Fallout Pinball": true, "[Bethesda Pinball DLC] The Elder Scrolls V: Skyrim Pinball": true, "[Carnivals and Legends DLC] Adventure Land": true, "[Carnivals and Legends DLC] Son of Zeus": true, "[Core Collection DLC] Biolab": true, "[Core Collection DLC] Pasha": true, "[Core Collection DLC] Rome": true, "[Core Collection DLC] Secrets of the Deep": true, "[Free Tables] Fish Tales": true, "[Free Tables] Sorcerer\u0027s Lair": true, "[Indiana Jones: The Pinball Adventure DLC] Indiana Jones: The Pinball Adventure": true, "[Iron \u0026 Steel Pack DLC] CastleStorm": true, "[Iron \u0026 Steel Pack DLC] Wild West Rampage": true, "[Jurassic World Pinball DLC] Jurassic Park Pinball": true, "[Jurassic World Pinball DLC] Jurassic Park Pinball Mayhem": true, "[Jurassic World Pinball DLC] Jurassic World Pinball": true, "[Marvel Pinball Avengers Chronicles DLC] Fear Itself": true, "[Marvel Pinball Avengers Chronicles DLC] Marvel\u0027s The Avengers": true, "[Marvel Pinball Avengers Chronicles DLC] The Infinity Gauntlet": true, "[Marvel Pinball Avengers Chronicles DLC] World War Hulk": true, "[Marvel Pinball Original Pack DLC] Blade": true, "[Marvel Pinball Original Pack DLC] Iron Man": true, "[Marvel Pinball Original Pack DLC] Spider-Man": true, "[Marvel Pinball Original Pack DLC] Wolverine": true, "[Marvel Pinball Vengeance and Virtue Pack DLC] Ghost Rider": true, "[Marvel Pinball Vengeance and Virtue Pack DLC] Moon Knight": true, "[Marvel Pinball Vengeance and Virtue Pack DLC] Thor": true, "[Marvel Pinball Vengeance and Virtue Pack DLC] X-Men": true, "[Marvel Pinball: Cinematic Pack DLC] Guardians of the Galaxy": true, "[Marvel Pinball: Cinematic Pack DLC] Marvel\u0027s Ant-Man": true, "[Marvel Pinball: Cinematic Pack DLC] Marvel\u0027s Avengers: Age of Ultron": true, "[Marvel Pinball: Heavy Hitters DLC] Civil War": true, "[Marvel Pinball: Heavy Hitters DLC] Deadpool": true, "[Marvel Pinball: Heavy Hitters DLC] Venom": true, "[Marvel Pinball: Marvel Legends Pack DLC] Captain America": true, "[Marvel Pinball: Marvel Legends Pack DLC] Doctor Strange": true, "[Marvel Pinball: Marvel Legends Pack DLC] Fantastic Four": true, "[Marvel\u0027s Women of Power DLC] Marvel\u0027s Women of Power: A-Force": true, "[Marvel\u0027s Women of Power DLC] Marvel\u0027s Women of Power: Champions": true, "[Medieval Pack DLC] Epic Quest": true, "[Medieval Pack DLC] Excalibur": true, "[Portal Pinball DLC] Portal": true, "[Sci-Fi Pack DLC] Earth Defense": true, "[Sci-Fi Pack DLC] Mars": true, "[Sci-Fi Pack DLC] Paranormal": true, "[Star Wars Pinball DLC] Star Wars Pinball: Boba Fett": true, "[Star Wars Pinball DLC] Star Wars Pinball: The Clone Wars": true, "[Star Wars Pinball DLC] Star Wars Pinball: The Empire Strikes Back": true, "[Star Wars Pinball: Balance of the Force DLC] Star Wars Pinball: Darth Vader": true, "[Star Wars Pinball: Balance of the Force DLC] Star Wars Pinball: Return of the Jedi": true, "[Star Wars Pinball: Balance of the Force DLC] Star Wars Pinball: Starfighter Assault": true, "[Star Wars Pinball: Heroes Within DLC] Star Wars Pinball: A New Hope": true, "[Star Wars Pinball: Heroes Within DLC] Star Wars Pinball: Droids": true, "[Star Wars Pinball: Heroes Within DLC] Star Wars Pinball: Han Solo": true, "[Star Wars Pinball: Heroes Within DLC] Star Wars Pinball: Masters of the Force": true, "[Star Wars Pinball: Solo DLC] Star Wars Pinball: Battle of Mimban": true, "[Star Wars Pinball: Solo DLC] Star Wars Pinball: Calrissian Chronicles": true, "[Star Wars Pinball: Solo DLC] Star Wars Pinball: Solo": true, "[Star Wars Pinball: The Force Awakens Pack DLC] Star Wars Pinball: Might of the First Order": true, "[Star Wars Pinball: The Force Awakens Pack DLC] Star Wars Pinball: The Force Awakens": true, "[Star Wars Pinball: The Last Jedi DLC] Star Wars Pinball: Ahch-To Island": true, "[Star Wars Pinball: The Last Jedi DLC] Star Wars Pinball: The Last Jedi": true, "[Star Wars Pinball: Unsung Heroes DLC] Star Wars Pinball: Rebels": true, "[Star Wars Pinball: Unsung Heroes DLC] Star Wars Pinball: Rogue One": true, "[The Walking Dead Pinball DLC] The Walking Dead": true, "[Universal Classics Pinball DLC] Back to the Future Pinball": true, "[Universal Classics Pinball DLC] E.T. Pinball": true, "[Universal Classics Pinball DLC] Jaws Pinball": true, "[Williams Pinball: Universal Monsters Pack DLC] Monster Bash": true, "[Williams Pinball: Universal Monsters Pack DLC] The Creature from the Black Lagoon": true, "[Williams Pinball: Volume 1 DLC] Junk Yard": true, "[Williams Pinball: Volume 1 DLC] Medieval Madness": true, "[Williams Pinball: Volume 1 DLC] The Getaway: High Speed II": true, "[Williams Pinball: Volume 2 DLC] Attack from Mars": true, "[Williams Pinball: Volume 2 DLC] Black Rose": true, "[Williams Pinball: Volume 2 DLC] The Party Zone": true, "[Williams Pinball: Volume 3 DLC] Safe Cracker": true, "[Williams Pinball: Volume 3 DLC] The Champion Pub": true, "[Williams Pinball: Volume 3 DLC] Theatre of Magic": true, "[Williams Pinball: Volume 4 DLC] Hurricane": true, "[Williams Pinball: Volume 4 DLC] Red and Ted\u0027s Road Show": true, "[Williams Pinball: Volume 4 DLC] White Water": true, "[Williams Pinball: Volume 5 DLC] Cirqus Voltaire": true, "[Williams Pinball: Volume 5 DLC] No Good Gofers": true, "[Williams Pinball: Volume 5 DLC] Tales of the Arabian Nights": true, "[Williams Pinball: Volume 6 DLC] Dr. Dude and His Excellent Ray": true, "[Williams Pinball: Volume 6 DLC] Funhouse": true, "[Williams Pinball: Volume 6 DLC] Space Station": true, "[Zen Classics DLC] El Dorado": true, "[Zen Classics DLC] Shaman": true, "[Zen Classics DLC] Tesla": true, "[Zen Classics DLC] V12": true}

pinball_table_count
Hilfe · Gewichtung möglich

Determines how many Pinball Tables will be picked from your table selection for inclusion in the multiworld. If this number is higher than the size of your Pinball Table selection, it will be set to that number instead. Note: Setting this value below 10 could extremely rarely lead to generation failures when paired with other restrictive options.

World-Standard: 10

Target Score Options · 3 Optionen
exclude_high_tier_target_scores
Hilfe · Gewichtung möglich

If enabled, locations for High-Tier Target Scores will not be created when generating the multiworld. If your goal includes a final table, the Target Score will shift to the Mid-Tier Target Score instead. Disabling this option will add more locations, but will also place additional player skill expectations on you.

World-Standard: 1

target_score_requirement_mode
Hilfe · Gewichtung möglich

Determines how Target Score requirements are set. Same for All Tables: A single percentage will be applied to the Target Scores of all tables Random per Table: Each table will have a random percentage applied to its Target Scores

World-Standard: 0

target_score_requirement_percentage
Hilfe · Gewichtung möglich

Determines the percentage to apply Target Scores. You will not unlock location checks until you reach or exceed the Target Scores on a given table. This only applies to Single-Player mode play. When the requirement mode is set to random per table, the specified percentage will act as the maximum possible. The Pinball FX3 Archipelago client will display the expected scores for each table under the Pinball FX3 tab. WARNING: Values over 100 are intended for players experienced with scoring high on various pinball tables. More casual players may never be able to reach the resulting Target Scores. Be advised.

World-Standard: 100

Challenge Star Options · 6 Optionen
progressive_challenge_access
Hilfe · Gewichtung möglich

If enabled, Challenge Access items will unlock Challenge tiers in a progressive manner, meaning you will gain access to Low -> Mid -> High-Tier sequentially for each Challenge type. This should smooth the difficulty curve, allowing you to collect some useful items by the time you reach High-Tier Challenges. For a more challenging / chaotic experience, disable this option. Expect to possibly have to obtain High-Tier Challenge stars very early on, before Low or Mid-Tier stars and sometimes without any useful items helping you out.

World-Standard: 1

exclude_high_tier_challenge_stars
Hilfe · Gewichtung möglich

Determines whether High-Tier Challenge Stars are excluded from the multiworld and under what conditions. Exclude All: No High-Tier Challenge Star locations will be created. Exclude Only 1 Ball: High-Tier Challenge Star locations for 1-Ball challenges will not be created. Do Not Exclude: All High-Tier Challenge Star locations will be created. Including High-Tier Challenge Stars will add more locations, but will also place additional player skill expectations on you.

World-Standard: 0

challenge_star_requirement_mode
Hilfe · Gewichtung möglich

Determines how Challenge Star requirements are set. Same for All Tables: A single Star requirement will be applied to all tables for each challenge tier Random per Table: Each table will have random Star requirements for each challenge tier

World-Standard: 0

challenge_low_tier_star_requirement
Hilfe · Gewichtung möglich

Determines how many Stars you need to obtain to check low-tier challenge locations. When the requirement mode is set to random per table, the specified number will act as the maximum possible. The Pinball FX3 Archipelago client will display the Star requirements for each table under the Pinball FX3 tab.

World-Standard: 3

challenge_mid_tier_star_requirement
Hilfe · Gewichtung möglich

Determines how many Stars you need to obtain to check mid-tier challenge locations. When the requirement mode is set to random per table, the specified number will act as the maximum possible. The Pinball FX3 Archipelago client will display the Star requirements for each table under the Pinball FX3 tab.

World-Standard: 8

challenge_high_tier_star_requirement
Hilfe · Gewichtung möglich

Determines how many Stars you need to obtain to check high-tier challenge locations. When the requirement mode is set to random per table, the specified number will act as the maximum possible. The Pinball FX3 Archipelago client will display the Star requirements for each table under the Pinball FX3 tab. WARNING: Getting more than 11 Stars can be extremely difficult on certain challenges. It is recommended to start at 11 and increase only if you are confident you can handle it.

World-Standard: 11

Sanity Options · 1 Optionen
starsanity
Hilfe · Gewichtung möglich

If enabled, every Star obtained below the requirement of each tier will also count as a location check. Examples: If the Star requirements for a table are 3 / 8 / 11, you will get additonal location checks for 1 / 2 / 6 / 7 Stars as well. If the Star requirements for a table are 4 / 9 / 12, you will get additional location checks for 1 / 2 / 3 / 6 / 7 / 8 / 11 Stars as well. WARNING: This will add a proportionally large amount of filler / useful items to the pool.

World-Standard: 0

Useful Item Options · 2 Optionen
useful_item_percentage
Hilfe · Gewichtung möglich

Determines what percentage of filler items will get converted to useful items. Useful items are: Target Score Discount, Target Score Multiplier, Star Requirement Discount These will make the game slightly easier, but are also table-specific for balance purposes. The Pinball FX3 Archipelago client will display the useful items assigned to each table under the Pinball FX3 tab.

World-Standard: 50

useful_item_weights
Hilfe

Determines the relative weights of each useful item type when a useful item replaces a filler item. Each weight needs to be at least 1.

World-Standard: {"Score Multiplier": 1, "Star Requirement Discount": 1, "Target Score Discount": 1}

Item & Location Options · 10 Optionen
local_items
Hilfe

Forces these items to be in their native world.

World-Standard: []

non_local_items
Hilfe

Forces these items to be outside their native world.

World-Standard: []

start_inventory
Hilfe

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

World-Standard: {}

start_inventory_from_pool
Hilfe

Start with the specified amount of these items and don't place them in the world. Example: {Bomb: 1, Arrow: 3} The game decides what the replacement items will be.

World-Standard: {}

start_hints
Hilfe

Start with these item's locations prefilled into the ``!hint`` command.

World-Standard: []

start_location_hints
Hilfe

Start with these locations and their item prefilled into the ``!hint`` command.

World-Standard: []

exclude_locations
Hilfe

Prevent these locations from having an important item.

World-Standard: []

priority_locations
Hilfe

Prevent these locations from having an unimportant item.

World-Standard: []

item_links
Hilfe

Share part of your item pool with other players.

World-Standard: []

plando_items
Hilfe

Generic items plando.

World-Standard: []

YAML / Expertenansicht

Gewichtete Spiele/Namen, Trigger, Linked Options und komplexe Werte bleiben erhalten. Formularänderungen schreiben die YAML neu und ersetzen ihre Formatierung und Kommentare. Ohne Änderung bleibt der Originaltext erhalten.

Gewichtungen und exotische Optionen werden als „Erweiterte Option“ dargestellt. Ungültige und unbekannte Werte werden nicht automatisch korrigiert. Die Schema-Prüfung ersetzt die isolierte Core-Prüfung nicht.

Sichere YAML-Grenzen

2 MiB, keine Aliase/Anker oder doppelten Schlüssel; 32 Auswahlwerte, 32 Trigger/Linked-Options und 128 Optionsblöcke. requires.version und requires.game werden geprüft. Optionswerte werden beim Slot-Upload mit World.from_any/verify und acht Core-Würfelproben je World geprüft. Gemeinsame Platzierung, endgültige Namen und Generierbarkeit stehen erst nach erfolgreicher Seedgenerierung fest.

„Konfiguration speichern“ speichert einen Entwurf pro Spiel und Konto ausschließlich in diesem Browser. Auf gemeinsam genutzten Geräten danach löschen. Für eine unabhängige Kopie YAML herunterladen. Bei einem World-Update werden Schemaänderungen vor dem Laden angezeigt.

Anmelden und eine Lobby öffnen, um die YAML einem eigenen Slot zuzuweisen. Die Core-Prüfung ist für freigegebene Worlds verfügbar.