Spiel konfigurieren · YAML-Editor

Peggle Deluxe konfigurieren

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Peggle Deluxe · World 2.2.1 · Paket 2.2.1 · Core 0.6.8
Optionsschema und YAML-Strukturprüfung verfügbar · Servergenerierung freigegeben. Separater Multiworld-/Spielclient-Teststatus

Stelle deine Optionen ein und lade die fertige Spieler-YAML herunter. Bei freigegebenen Worlds startet die isolierte Core-Prüfung beim Speichern in einem eigenen Lobby-Slot; eine erfolgreiche Seedgenerierung wird separat geprüft.

Ersetzt den Entwurf nach Bestätigung.

Entwurf · noch nicht durch den Core geprüft

Game Options · 2 Optionen
progression_balancing
Hilfe · Gewichtung möglich

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.

World-Standard: 50

accessibility
Hilfe · Gewichtung möglich

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.

World-Standard: 0

Goal Options · 3 Optionen
goal
Hilfe · Gewichtung möglich

Determines the victory condition. Gold Pegs + Final Level: Collect enough Gold Pegs to unlock a Final Level and clear it. Gold Peg Hunt: Collect a set number of Gold Pegs spread across the multiworld.

World-Standard: 0

gold_pegs_total
Hilfe · Gewichtung möglich

Determines how many Gold Pegs are in the item pool. This number will not be allowed to go over 2 * (number of levels) and will be clamped accordingly if so.

World-Standard: 40

gold_pegs_required
Hilfe · Gewichtung möglich

Determines how many Gold Pegs are required to either win or unlock the final level. If this number is higher than the total number of Gold Pegs, it will be set to that number instead.

World-Standard: 30

Master Options · 3 Optionen
master_selection_mode
Hilfe · Gewichtung möglich

Determines how Masters are selected for the multiworld. Single Master: Only one Master will be randomly picked from your selection and usable for the entire game. Multiple Masters: Multiple Masters will be randomly picked from your selection. You will be granted a Starting Master. Others will have to be unlocked by receiving their corresponding item before they can be used.

World-Standard: 1

master_selection
Hilfe

Determines which Masters can be considered for inclusion in the multiworld. Set any Master you don't want to possibly play as to false. At least one Master needs to be selected to play this implementation.

World-Standard: {"Bjorn": true, "Claude": true, "Jimmy Lightning": true, "Kat Tut": true, "Lord Cinderbottom": true, "Master Hu": true, "Renfield": true, "Splork": true, "Tula": true, "Warren": true}

master_count
Hilfe · Gewichtung möglich

Determines how many Masters will be picked from your selection for inclusion in the multiworld. If this number is higher than the size of your Master selection, it will be set to that number instead. If Master Selection Mode is set to Single Master, this option will be ignored and only 1 Master will be selected.

World-Standard: 3

Level Options · 2 Optionen
level_selection
Hilfe

Determines which Levels can be considered for inclusion in the multiworld. Set any Level you don't want to possibly play to false. A minimum of 5 Levels must be selected to play this implementation.

World-Standard: {"1-1 Peggleland": true, "1-2 Slip and Slide": true, "1-3 Bjorn\u0027s Gazebo": true, "1-4 Das Bucket": true, "1-5 Snow Day": true, "10-1 Spin Cycle": true, "10-2 The Dude Abides": true, "10-3 When Pigs Fly": true, "10-4 Yang, Yin": true, "10-5 Zen Frog": true, "11-1 Paw Reader": true, "11-2 End of Time": true, "11-3 Billions \u0026 Billions": true, "11-4 Don\u0027t Panic": true, "11-5 Beyond Reason": true, "2-1 Birdy\u0027s Crib": true, "2-2 Buffalo Wings": true, "2-3 Skate Park": true, "2-4 Spiral of Doom": true, "2-5 Mr. Peepers": true, "3-1 Scarab Crunch": true, "3-2 Infinite Cheese": true, "3-3 Ra Deal": true, "3-4 Croco-Gator Pit": true, "3-5 The Fever Level": true, "4-1 The Amoeban": true, "4-2 The Last Flower": true, "4-3 We Come in Peace": true, "4-4 Maid in Space": true, "4-5 Getting the Spare": true, "5-1 Pearl Clam": true, "5-2 Insane Aquarium": true, "5-3 Tasty Waves": true, "5-4 Our Favorite Eel": true, "5-5 Love Story": true, "6-1 Waves": true, "6-2 Spiderweb": true, "6-3 Blockers": true, "6-4 Baseball": true, "6-5 Vermin": true, "7-1 Holland Oats": true, "7-2 I Heart Flowers": true, "7-3 Workin from Home": true, "7-4 Tula\u0027s Ride": true, "7-5 70 and Sunny": true, "8-1 Win a Monkey": true, "8-2 Dog Pinball": true, "8-3 Spin Again": true, "8-4 Roll \u0027Em": true, "8-5 Five of a Kind": true, "9-1 The Love Moat": true, "9-2 Doom with a View": true, "9-3 Rhombi": true, "9-4 9 Luft Balloons": true, "9-5 Twisted Sisters": true}

level_count
Hilfe · Gewichtung möglich

Determines how many Levels will be picked from your selection for inclusion in the multiworld. If this number is higher than the size of your Level selection, it will be set to that number instead.

World-Standard: 20

Location Options · 1 Optionen
include_full_clears
Hilfe · Gewichtung möglich

If enabled, locations for fully clearing levels will be created when generating the multiworld. WARNING: This can be extremely difficult, especially without the proper Masters to tackle each level. Be advised.

World-Standard: 0

Target Score Options · 2 Optionen
target_score_requirement_mode
Hilfe · Gewichtung möglich

Determines how Target Score requirements are set. Same for All Levels: A single percentage will be applied to the Target Scores of all levels Random per Level: Each level will have a random percentage applied to its Target Scores

World-Standard: 0

target_score_requirement_percentage
Hilfe · Gewichtung möglich

Determines the percentage to apply Target Scores. You will not unlock location checks until you reach or exceed the Target Scores on a given level. When the requirement mode is set to random per level, the specified percentage will act as the maximum possible. The Peggle Deluxe Archipelago client will display the expected scores for each level under the Peggle Deluxe tab.

World-Standard: 100

Gameplay Options · 1 Optionen
maximum_starting_ball_count
Hilfe · Gewichtung möglich

Determines the number of balls you will start with after receiving all Progressive Starting Ball Increase items. Some of the logic will pivot on this value.

World-Standard: 10

Useful Item Options · 2 Optionen
useful_item_percentage
Hilfe · Gewichtung möglich

Determines what percentage of filler items will get converted to useful items. Useful items are: Fever Meter Permanent Bonus, Full Clear Discount, Score Multiplier, Target Score Discount. These will make the game slightly easier, but are also level-specific for balance purposes. The Peggle Deluxe Archipelago client will display the useful items assigned to each level under the Peggle Deluxe tab.

World-Standard: 50

useful_item_weights
Hilfe

Determines the relative weights of each useful item type when a useful item replaces a filler item. Each weight needs to be at least 1.

World-Standard: {"Full Clear Discount": 1, "Score Multiplier": 1, "Target Score Discount": 1}

Item & Location Options · 10 Optionen
local_items
Hilfe

Forces these items to be in their native world.

World-Standard: []

non_local_items
Hilfe

Forces these items to be outside their native world.

World-Standard: []

start_inventory
Hilfe

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

World-Standard: {}

start_inventory_from_pool
Hilfe

Start with the specified amount of these items and don't place them in the world. Example: {Bomb: 1, Arrow: 3} The game decides what the replacement items will be.

World-Standard: {}

start_hints
Hilfe

Start with these item's locations prefilled into the ``!hint`` command.

World-Standard: []

start_location_hints
Hilfe

Start with these locations and their item prefilled into the ``!hint`` command.

World-Standard: []

exclude_locations
Hilfe

Prevent these locations from having an important item.

World-Standard: []

priority_locations
Hilfe

Prevent these locations from having an unimportant item.

World-Standard: []

item_links
Hilfe

Share part of your item pool with other players.

World-Standard: []

plando_items
Hilfe

Generic items plando.

World-Standard: []

YAML / Expertenansicht

Gewichtete Spiele/Namen, Trigger, Linked Options und komplexe Werte bleiben erhalten. Formularänderungen schreiben die YAML neu und ersetzen ihre Formatierung und Kommentare. Ohne Änderung bleibt der Originaltext erhalten.

Gewichtungen und exotische Optionen werden als „Erweiterte Option“ dargestellt. Ungültige und unbekannte Werte werden nicht automatisch korrigiert. Die Schema-Prüfung ersetzt die isolierte Core-Prüfung nicht.

Sichere YAML-Grenzen

2 MiB, keine Aliase/Anker oder doppelten Schlüssel; 32 Auswahlwerte, 32 Trigger/Linked-Options und 128 Optionsblöcke. requires.version und requires.game werden geprüft. Optionswerte werden beim Slot-Upload mit World.from_any/verify und acht Core-Würfelproben je World geprüft. Gemeinsame Platzierung, endgültige Namen und Generierbarkeit stehen erst nach erfolgreicher Seedgenerierung fest.

„Konfiguration speichern“ speichert einen Entwurf pro Spiel und Konto ausschließlich in diesem Browser. Auf gemeinsam genutzten Geräten danach löschen. Für eine unabhängige Kopie YAML herunterladen. Bei einem World-Update werden Schemaänderungen vor dem Laden angezeigt.

Anmelden und eine Lobby öffnen, um die YAML einem eigenen Slot zuzuweisen. Die Core-Prüfung ist für freigegebene Worlds verfügbar.