Spiel konfigurieren · YAML-Editor

Path of Exile konfigurieren

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Path of Exile · World 2.2.1 · Paket 2.2.1 · Core 0.6.8
Optionsschema und YAML-Strukturprüfung verfügbar · Servergenerierung freigegeben. Separater Multiworld-/Spielclient-Teststatus

Stelle deine Optionen ein und lade die fertige Spieler-YAML herunter. Bei freigegebenen Worlds startet die isolierte Core-Prüfung beim Speichern in einem eigenen Lobby-Slot; eine erfolgreiche Seedgenerierung wird separat geprüft.

Ersetzt den Entwurf nach Bestätigung.

Entwurf · noch nicht durch den Core geprüft

Game Options · 3 Optionen
progression_balancing
Hilfe · Gewichtung möglich

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.

World-Standard: 50

accessibility
Hilfe · Gewichtung möglich

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.

World-Standard: 0

death_link
Hilfe · Gewichtung möglich

When you die, everyone who enabled death link dies. Of course, the reverse is true too.

World-Standard: 0

Goal Options · 3 Optionen
goal
Hilfe · Gewichtung möglich

Specifies the goal of the world. if your goal is act 5, you need to get to the 3rd area in act 6, kauri fortress, because of zone names.

World-Standard: 0

number_of_bosses
Hilfe · Gewichtung möglich

This is ignored if Goal isn't set to defeat_bosses. This specifies the number of bosses that need to be defeated (and for you to pick up their drops) in order for you to goal. This will max out at the number of bosses available in the world.

World-Standard: 1

bosses_available
Hilfe

This is also ignored if Goal isn't set to defeat_bosses. Specifies the availability of the bosses in the world. This will NOT determine how many bosses are available in the world, but rather which bosses can be randomized. This will choose any (including _very_ difficult bosses if none are selected.) valid choices: [ "hydra", "phoenix", "chimera", "minotaur", "shaper", "uber_shaper", "elder", "uber_elder", "uber_uber_elder", "atziri", "uber_atziri", "al-hezmin", "baran", "drox", "veritania", "sirus", "uber_sirus", "maven", "uber_maven", "exarch", "uber_exarch", "eater", "uber_eater", "incarnation_of_neglect", "uber_incarnation_of_neglect", "incarnation_of_fear", "uber_incarnation_of_fear", "incarnation_of_dread", "uber_incarnation_of_dread", "cortex", "uber_cortex"]

World-Standard: ["hydra", "phoenix", "chimera", "minotaur", "al-hezmin", "baran", "drox", "veritania"]

Character Options · 5 Optionen
starting_character
Hilfe · Gewichtung möglich

The starting character for the world. This will determine the class available at the start.

World-Standard: "random"

ascendancies_available_per_class
Hilfe · Gewichtung möglich

Specifies the maximum number of available ascendancies per class.

World-Standard: 1

allow_unlock_of_other_characters
Hilfe · Gewichtung möglich

Allows unlocking of other characters.

World-Standard: true

usable_starting_gear
Hilfe · Gewichtung möglich

Specifies if you should start with the gear that you find in the tutorial, for your starting character. use this option if you don't want to punch hillock to death.

World-Standard: 4

gucci_hobo_mode
Hilfe · Gewichtung möglich

Specifies if the world should be in Gucci Hobo Mode, this restricts use of non-unique equipment. This is an extremely difficult challenge intended for experienced players, and will greatly increase the length of your run. Expect a very slow start, involving farming early act 1 zones. (not reccomended)

World-Standard: 0

Generation Options · 15 Optionen
progressive_gear
Hilfe · Gewichtung möglich

Controls whether gear rarity follows a progressive unlock system. Progressive gear is recommended for better game balance and pacing. When enabled, you'll receive gear upgrades that will increase in rarity. When disabled, you can receive gear of any rarity (you might find rare items before normal ones).

World-Standard: 1

disable_generation_logic
Hilfe · Gewichtung möglich

Disables all generation logic, ignoring any placement rules, and placing items completely randomly. This ignores all other "Minimum Available" Options. This will likely make your run very difficult, and is not recommended.

World-Standard: false

gear_upgrades
Hilfe · Gewichtung möglich

Specifies if gear rarity should be restricted to a certain rarity, unlockable through items found in the multiworld.

World-Standard: 4

gear_upgrades_per_act
Hilfe · Gewichtung möglich

Specifies a minimum number of rarity of gear upgrades available per act. (there are 38 total) This will be ignored if the "Gear Upgrades" option is turned off.

World-Standard: 5

add_flasks_to_item_pool
Hilfe · Gewichtung möglich

Specifies if flasks should be restricted, unlockable through items found in the multiworld. You may equip up to 5 flasks of a given rarity, and can unlock more flasks of a rarity through items.

World-Standard: true

flasks_per_act
Hilfe · Gewichtung möglich

Specifies a minimum number of available flask slots per act. (there are 5 total) This will be ignored if the "Flask Slots" option is turned off.

World-Standard: 3

add_max_links_to_item_pool
Hilfe · Gewichtung möglich

Specifies if the number of linked support gem slots you can use in gear should be restricted, unlockable through items found in the multiworld.

World-Standard: true

max_links_per_act
Hilfe · Gewichtung möglich

Specifies a minimum number of available linked support gem slots per act. (there are 22 total) This will be ignored if the "Support Gem Slot Upgrades" option is turned off.

World-Standard: 3

add_passive_skill_points_to_item_pool
Hilfe · Gewichtung möglich

Specifies if passive skill points should be restricted, unlockable through items found in the multiworld.

World-Standard: true

add_leveling_up_to_location_pool
Hilfe · Gewichtung möglich

Specifies if leveling up be considered "locations".

World-Standard: true

add_area_locations_to_location_pool
Hilfe · Gewichtung möglich

Specifies if reaching areas (zones) should be considered "locations". Only areas up to the goal act are included.

World-Standard: true

add_skill_gems_to_item_pool
Hilfe · Gewichtung möglich

Specifies if skill gems should be restricted, unlockable through items found in the multiworld.

World-Standard: true

skill_gems_per_act
Hilfe · Gewichtung möglich

Specifies the minimum number of usable skill gems placed by the generator per act. Higher values will place more relevant skill gems early on

World-Standard: 2

add_support_gems_to_item_pool
Hilfe · Gewichtung möglich

Specifies if skill gems should be restricted, unlockable through items found in the multiworld.

World-Standard: true

support_gems_per_act
Hilfe · Gewichtung möglich

Specifies the minimum number of usable support gems (by character level) placed by the generator per act.

World-Standard: 2

Client Options · 4 Optionen
loot_filter_sounds
Hilfe · Gewichtung möglich

sounds for the Archipelago items drop.

World-Standard: 2

loot_filter_display
Hilfe · Gewichtung möglich

Loot filter display style.

World-Standard: 0

enable_tts
Hilfe · Gewichtung möglich

Enable Text-to-Speech (TTS). If using other loot filter sounds, this option will still generate TTS audio files for invalid state warnings. If this is disabled, this will ignore Loot Filter Sounds if set to TTS. If TTS is enabled, the client will generate audio files for item drops that are not already present, This may take some time initially, but will speed as audio files are generated and saved.

World-Standard: true

tts_speed
Hilfe · Gewichtung möglich

Speed of the Text-to-Speech (TTS) feature, if enabled.

World-Standard: 250

Item & Location Options · 9 Optionen
local_items
Hilfe

Forces these items to be in their native world.

World-Standard: []

non_local_items
Hilfe

Forces these items to be outside their native world.

World-Standard: []

start_inventory
Hilfe

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

World-Standard: {}

start_hints
Hilfe

Start with these item's locations prefilled into the ``!hint`` command.

World-Standard: []

start_location_hints
Hilfe

Start with these locations and their item prefilled into the ``!hint`` command.

World-Standard: []

exclude_locations
Hilfe

Prevent these locations from having an important item.

World-Standard: []

priority_locations
Hilfe

Prevent these locations from having an unimportant item.

World-Standard: []

item_links
Hilfe

Share part of your item pool with other players.

World-Standard: []

plando_items
Hilfe

Generic items plando.

World-Standard: []

YAML / Expertenansicht

Gewichtete Spiele/Namen, Trigger, Linked Options und komplexe Werte bleiben erhalten. Formularänderungen schreiben die YAML neu und ersetzen ihre Formatierung und Kommentare. Ohne Änderung bleibt der Originaltext erhalten.

Gewichtungen und exotische Optionen werden als „Erweiterte Option“ dargestellt. Ungültige und unbekannte Werte werden nicht automatisch korrigiert. Die Schema-Prüfung ersetzt die isolierte Core-Prüfung nicht.

Sichere YAML-Grenzen

2 MiB, keine Aliase/Anker oder doppelten Schlüssel; 32 Auswahlwerte, 32 Trigger/Linked-Options und 128 Optionsblöcke. requires.version und requires.game werden geprüft. Optionswerte werden beim Slot-Upload mit World.from_any/verify und acht Core-Würfelproben je World geprüft. Gemeinsame Platzierung, endgültige Namen und Generierbarkeit stehen erst nach erfolgreicher Seedgenerierung fest.

„Konfiguration speichern“ speichert einen Entwurf pro Spiel und Konto ausschließlich in diesem Browser. Auf gemeinsam genutzten Geräten danach löschen. Für eine unabhängige Kopie YAML herunterladen. Bei einem World-Update werden Schemaänderungen vor dem Laden angezeigt.

Anmelden und eine Lobby öffnen, um die YAML einem eigenen Slot zuzuweisen. Die Core-Prüfung ist für freigegebene Worlds verfügbar.