Spiel konfigurieren · YAML-Editor

Garfield Kart - Furious Racing konfigurieren

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Garfield Kart - Furious Racing · World 1.0.2 · Paket 1.0.2 · Core 0.6.7
Optionsschema und YAML-Strukturprüfung verfügbar · Servergenerierung gesperrt. Separater Multiworld-/Spielclient-Teststatus

Stelle deine Optionen ein und lade die fertige Spieler-YAML herunter. Bei freigegebenen Worlds startet die isolierte Core-Prüfung beim Speichern in einem eigenen Lobby-Slot; eine erfolgreiche Seedgenerierung wird separat geprüft.

Ersetzt den Entwurf nach Bestätigung.

Entwurf · noch nicht durch den Core geprüft

Game Options · 2 Optionen
progression_balancing
Hilfe · Gewichtung möglich

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.

World-Standard: 50

accessibility
Hilfe · Gewichtung möglich

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.

World-Standard: 0

Goal Options · 3 Optionen
goal
Hilfe · Gewichtung möglich

Determines what your goal is to consider the game beaten. - Grand Prix: Get first place in every grand prix cup - Races: Get first place in every race - Time Trials: Gain medals in all time trials - Puzzle Piece Hunt: Collect specified amount of puzzle pieces

World-Standard: 1

cc_requirement
Hilfe · Gewichtung möglich

Sets the CC you will be expected to play on. This determines checks added for winning on specific CCs, as well as what you need to be able to goal with grand_prix and races on. Selecting any allows winning on any CC of your choice, with no extra cc checks added. Winning on 150cc will send all checks for 50 and 100cc, and same goes for 100cc giving 50cc checks. For goaling your slot, if the option is not set to grand prix or races, this option just affects the extra cc win checks.

World-Standard: 0

time_trial_goal_grade
Hilfe · Gewichtung möglich

Sets the minimum medal grade required for the Time Trials goal !!!IMPORTANT!!! Platinum medals require certain kart combinations to be reasonably achievable. These aren't implemented in logic yet, so randomizing kart loadouts may lead to impossible games. If the goal is not Time Trials, this option does nothing.

World-Standard: 0

Race Randomizer Options · 3 Optionen
randomize_races
Hilfe · Gewichtung möglich

Sets how to shuffle race unlocks into the item pool - Cups: Grand Prix cup unlocks are shuffled into the item pool, races unlock when you unlock their cup - Races: Race unlocks are shuffled into the item pool, cups unlock when you've unlocked all races in the cup - Cups and Races: Race and cup unlocks are shuffled into the item pool, playing a cup requires all 4 races and the cup item Note: "Cups and Races" is incompatible with Progressive Cups - if both are enabled, Progressive Cups will be automatically disabled.

World-Standard: 1

progressive_cups
Hilfe · Gewichtung möglich

Starts the game with the first cup onlocked, then unlocks them in order every time a "Cup Unlock" item is found. Turning this off unlocks cups in random order with their specific items. This option does nothing if cups aren't randomized. Note: This option is automatically disabled if Randomize Races is set to "Cups and Races".

World-Standard: 0

time_trial_randomization
Hilfe · Gewichtung möglich

Adds time trial checks to each course. Choose the highest medal grade to add checks for. Earning a higher medal unlocks all lower medal checks. - Off: No time trial checks are added - Bronze: Bronze check on each course - Silver: Bronze and Silver checks on each course - Gold: Bronze, Silver, and Gold checks on each course - Platinum: Bronze, Silver, Gold, and Platinum checks on each course Always enabled if Time Trial Goal is enabled. !!!IMPORTANT!!! Platinum medals require certain kart combinations to be reasonably achievable, and are EXTREMELY DIFFICULT.

World-Standard: 0

Puzzle Piece Options · 3 Optionen
randomize_puzzle_pieces
Hilfe · Gewichtung möglich

Adds puzzle pieces to the item pool. Always on when the goal is Puzzle Piece Hunt

World-Standard: 0

puzzle_piece_count
Hilfe · Gewichtung möglich

Sets the amount of puzzle pieces added to the item pool. If the goal is Puzzle Piece Hunt, a percentage of these (set by Puzzle Pieces Required) is required to beat the game. If puzzle pieces aren't randomized, this option does nothing.

World-Standard: 48

puzzle_piece_required
Hilfe · Gewichtung möglich

Sets the percentage of the puzzle pieces in the item pool required to beat the game. Does nothing if the goal is not Puzzle Piece Hunt.

World-Standard: 75

Character Options · 6 Optionen
randomize_characters
Hilfe · Gewichtung möglich

Adds characters to the item pool, and adds a location for winning a race as each character.

World-Standard: 1

randomize_karts
Hilfe · Gewichtung möglich

Adds karts to the item pool, and adds a location for winning a race with each kart.

World-Standard: 1

randomize_hats
Hilfe · Gewichtung möglich

Adds hats to the item pool, and adds locatiosn for unlocking a hat via winning a single race or time trial

World-Standard: 1

randomize_spoilers
Hilfe · Gewichtung möglich

Adds spoilers to the item pool, and adds locations for unlocking spoilers via grand prix 1st place finishes

World-Standard: 0

stat_randomizer
Hilfe · Gewichtung möglich

Randomizes the top speed, acceleration, and handling for Karts and/or Characters - Off: Karts and characters use their default values - Karts: Randomizes kart stats, not characters - Characters: Randomizes character stats, not karts - Both: Randomizes stats for both karts and characters.

World-Standard: 0

random_stat_values
Hilfe · Gewichtung möglich

Choose how high you want randomized stats to be. Note that these are just averages and outliers may still happen, they're just less likely. - Low: Stats are generally much lower than the base game - Medium: Stats are generally around the same as the base game - High: Stats are generally much higher than the base game !! WARNING: Setting this to low is extremely likely make certain vanilla time trial medals impossible !!

World-Standard: 1

Game Options · 5 Optionen
single_lap_mode
Hilfe · Gewichtung möglich

Races only have a single lap. This makes the game significantly harder, especially on weak kart combos. This overrides Lap Count setting

World-Standard: 0

lap_count
Hilfe · Gewichtung möglich

Modifies the amount of laps in a race, has no effect if single lap mode is on.

World-Standard: 3

disable_cpu_items
Hilfe · Gewichtung möglich

Prevents CPUs from using items for a less chaotic experience. Has no effect if Item Mania is enabled.

World-Standard: 0

item_mania
Hilfe · Gewichtung möglich

CPUs will always get 3 copies of items they get from item boxes. CPU items can't be disabled if this option is selected. !!!WARNING!!! This makes the game significantly harder and more frustrating to play, not for the faint of heart

World-Standard: 0

springs_only
Hilfe · Gewichtung möglich

Item boxes can only give springs. This makes puzzle piece hunting a lot easier.

World-Standard: 0

Other Randomizer Options · 5 Optionen
randomize_items
Hilfe · Gewichtung möglich

Randomizes the items that can be received from item boxes and adds locations for acquiring each item from an item box for the first time. Always starts with one item unlocked. Incompatible with springs only.

World-Standard: 0

lap_sanity
Hilfe · Gewichtung möglich

Adds checks for finishing a lap in first place (or another place, configurable in mod settings), adding anywhere between 1 and 10 items to the pool per race, for a total of 16 to 160 extra locations

World-Standard: 0

trap_percentage
Hilfe · Gewichtung möglich

What percentage of filler items should be replaced with traps.

World-Standard: 25

trap_handling
Hilfe · Gewichtung möglich

Determines when traps are disabled. Some traps, such as Mirror Trap, override this option and will always disable after a period of time. - Time: Disables a trap sent after 1 minute of them being active in a race. - Race: Disables a trap sent after finishing a race, regardless of placement. - Win: Disables a trap sent after finishing a race in 1st place. (WARNING! THIS CAN RESULT IN EXTREMELY DIFFICULT SEEDS! BE WARNED!)

World-Standard: 0

death_link
Hilfe · Gewichtung möglich

Enables Death Link.

World-Standard: 0

Item & Location Options · 9 Optionen
local_items
Hilfe

Forces these items to be in their native world.

World-Standard: []

non_local_items
Hilfe

Forces these items to be outside their native world.

World-Standard: []

start_inventory
Hilfe

Start with the specified amount of these items. Example: "Bomb: 1"

World-Standard: {}

start_hints
Hilfe

Start with these item's locations prefilled into the ``!hint`` command.

World-Standard: []

start_location_hints
Hilfe

Start with these locations and their item prefilled into the ``!hint`` command.

World-Standard: []

exclude_locations
Hilfe

Prevent these locations from having an important item.

World-Standard: []

priority_locations
Hilfe

Prevent these locations from having an unimportant item.

World-Standard: []

item_links
Hilfe

Share part of your item pool with other players.

World-Standard: []

plando_items
Hilfe

Generic items plando.

World-Standard: []

YAML / Expertenansicht

Gewichtete Spiele/Namen, Trigger, Linked Options und komplexe Werte bleiben erhalten. Formularänderungen schreiben die YAML neu und ersetzen ihre Formatierung und Kommentare. Ohne Änderung bleibt der Originaltext erhalten.

Gewichtungen und exotische Optionen werden als „Erweiterte Option“ dargestellt. Ungültige und unbekannte Werte werden nicht automatisch korrigiert. Die Schema-Prüfung ersetzt die isolierte Core-Prüfung nicht.

Sichere YAML-Grenzen

2 MiB, keine Aliase/Anker oder doppelten Schlüssel; 32 Auswahlwerte, 32 Trigger/Linked-Options und 128 Optionsblöcke. requires.version und requires.game werden geprüft. Optionswerte werden beim Slot-Upload mit World.from_any/verify und acht Core-Würfelproben je World geprüft. Gemeinsame Platzierung, endgültige Namen und Generierbarkeit stehen erst nach erfolgreicher Seedgenerierung fest.

„Konfiguration speichern“ speichert einen Entwurf pro Spiel und Konto ausschließlich in diesem Browser. Auf gemeinsam genutzten Geräten danach löschen. Für eine unabhängige Kopie YAML herunterladen. Bei einem World-Update werden Schemaänderungen vor dem Laden angezeigt.

Anmelden und eine Lobby öffnen, um die YAML einem eigenen Slot zuzuweisen. Die Core-Prüfung ist für freigegebene Worlds verfügbar.