Spiel konfigurieren · YAML-Editor

Donkey Kong Toluca konfigurieren

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Donkey Kong Toluca · World 1.0.4 · Paket 1.0.4 · Core 0.6.8
Optionsschema und YAML-Strukturprüfung verfügbar · Servergenerierung freigegeben. Separater Multiworld-/Spielclient-Teststatus

Stelle deine Optionen ein und lade die fertige Spieler-YAML herunter. Bei freigegebenen Worlds startet die isolierte Core-Prüfung beim Speichern in einem eigenen Lobby-Slot; eine erfolgreiche Seedgenerierung wird separat geprüft.

Ersetzt den Entwurf nach Bestätigung.

Entwurf · noch nicht durch den Core geprüft

Game Options · 4 Optionen
progression_balancing
Hilfe · Gewichtung möglich

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.

World-Standard: 50

accessibility
Hilfe · Gewichtung möglich

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.

World-Standard: 0

energy_link
Hilfe · Gewichtung möglich

EnergyLink allows players to deposit energy extracted from collected bananas into a shared pool across games in the session. You can exchange energy for Backup DK Barrels. Great for players that find the base game hard. There's an additional item in the item pool that allows for better energy extraction from bananas.

World-Standard: 0

starting_life_count
Hilfe · Gewichtung möglich

How many lives to start the game with.

World-Standard: 30

Goal · 16 Optionen
goal
Hilfe · Gewichtung möglich

Which K.Rool fights will count towards the goal. - **Kastle Kaos**: Defeat Baron K. Roolenstein at Kastle Kaos. - **Knautilus**: Defeat Baron K. Roolenstein at Knautilus. - **Kompletionist**: Defeat Baron K. Roolenstein at both locations.

World-Standard: 1

swap_krool
Hilfe · Gewichtung möglich

Swaps Kastle KAOS and Knautilus on the map.

World-Standard: 0

required_birds
Hilfe · Gewichtung möglich

How many birds are required to reveal Kastle Kaos in the main map. Selecting 0 will create an Access item instead.

World-Standard: 4

extra_birds
Hilfe · Gewichtung möglich

How many additional banana birds will be in the item pool.

World-Standard: 0

cog_placement
Hilfe · Gewichtung möglich

Where are the five required Cogs placed in the session which are used to open up Knautilus at Krematoa. Having all five cogs also unlocks every single Krematoa level immediately.

World-Standard: 1

extra_cogs
Hilfe · Gewichtung möglich

How many additional cogs will be in the item pool.

World-Standard: 0

extra_bonus_coins
Hilfe · Gewichtung möglich

How many additional bonus coins will be in the item pool. These unlock Krematoa levels.

World-Standard: 0

vehicle_unlock
Hilfe · Gewichtung möglich

Controls how vehicles are unlocked through the game. Items: Get vehicles from multiworld items Banana Birds: Get vehicles after getting a certain number of banana birds. Hovercraft: Get 1 banana birds Turbo Ski: Get 2 banana birds Gyrocopter: Get 4 banana birds World Unlocks: Get vehicles after getting worlds Obtaining either Cove or Mekanos grants one Obtaining either K3 or Ridge grants one Obtaining Krematoa grants one

World-Standard: 0

required_lake_levels
Hilfe · Gewichtung möglich

How many levels in Lake Orangatanga need to be cleared to fight the world's boss

World-Standard: 4

required_forest_levels
Hilfe · Gewichtung möglich

How many levels in Kremwood Forest need to be cleared to fight the world's boss

World-Standard: 4

required_cove_levels
Hilfe · Gewichtung möglich

How many levels in Cotton Top Cove need to be cleared to fight the world's boss

World-Standard: 4

required_mekanos_levels
Hilfe · Gewichtung möglich

How many levels in Mekanos need to be cleared to fight the world's boss

World-Standard: 4

required_k3_levels
Hilfe · Gewichtung möglich

How many levels in K3 need to be cleared to fight the world's boss

World-Standard: 4

required_ridge_levels
Hilfe · Gewichtung möglich

How many levels in Razor Ridge need to be cleared to fight the world's boss

World-Standard: 4

required_kore_levels
Hilfe · Gewichtung möglich

How many levels in Kaos Kore need to be cleared to fight the world's boss

World-Standard: 4

required_krematoa_levels
Hilfe · Gewichtung möglich

How many levels in Krematoa need to be cleared to fight the world's boss

World-Standard: 5

Locations · 8 Optionen
logic
Hilfe · Gewichtung möglich

Logic difficulty. May become irrelevant if not a lot of items are added to the item pool. - **Strict**: Ensures everything is reachable as the original devs intended. For beginners or people who want to go out of logic with some tricks. - **Loose**: Reaching locations may require some level of mastery about the game's mechanics. - **Expert**: Locations expects players to be extremely good at the game with minimal amount of abilities. Hard to go out of logic.

World-Standard: 0

kong_locations
Hilfe · Gewichtung möglich

Whether collecting all KONG letters in each level will be considered a location

World-Standard: 0

dk_coin_locations
Hilfe · Gewichtung möglich

Whether collecting a DK Coin in levels will be considered a location

World-Standard: 0

balloon_locations
Hilfe · Gewichtung möglich

Whether collecting balloons in levels will be considered a location

World-Standard: 0

banana_locations
Hilfe · Gewichtung möglich

Whether collecting banana bunches in levels will be considered a location

World-Standard: 0

coin_locations
Hilfe · Gewichtung möglich

Whether collecting bear coins in levels will be considered a location

World-Standard: 0

bird_locations
Hilfe · Gewichtung möglich

Whether collecting a banana bird will be considered a location

World-Standard: 0

swanky_locations
Hilfe · Gewichtung möglich

Whether completing Swanky's Sideshow games in each world will be considered a location

World-Standard: 0

Shuffle · 5 Optionen
starting_kong
Hilfe · Gewichtung möglich

Which Kongs will be available at the start

World-Standard: 1

shuffle_levels
Hilfe · Gewichtung möglich

Shuffles levels around. Does nothing to bosses.

World-Standard: 0

shuffle_abilities
Hilfe

Which abilities will be added as items in the item pool If an ability is not present in the list they will be treated as unlocked from the start

World-Standard: ["Carry", "Climb", "Helicopter Spin", "Spin", "Swim", "Team Attack", "Water Bounce"]

shuffle_animals
Hilfe

Which animal buddies will be added as items in the item pool If an animal buddy is not present in the list they will be treated as unlocked from the start

World-Standard: ["Ellie", "Enguarde", "Parry", "Squawks", "Squitter"]

shuffle_objects
Hilfe

Which kind of barrels will be added as items in the item pool If a barrel is not present in the list they will be treated as unlocked from the start

World-Standard: ["Barrel Cannon", "Barrel Shield", "Barrel Switch", "Ghost Barrel", "Invincibility Barrel", "Rocket Barrel", "Tracker Barrel", "Warp Barrel", "Waterfall Barrel"]

Misc · 4 Optionen
palettes
Hilfe

palettes

World-Standard: {"Dixie": "original", "Dixie Inactive": "original_inactive", "Dixie Invincible": "original_invincible", "Kiddy": "original", "Kiddy Inactive": "original_inactive", "Kiddy Invincible": "original_invincible"}

palette_filters
Hilfe

Applies a filter that can brighten or darken your selected palette Doesn't produce results similar to the original ones, but it's good enough Positive numbers create a brighter color palette (the higher the number, the brighter the palette) Negative numbers create a darker color palette (the higher (or lower lol) the negative number, the darker the palette) Treat the values as percentages

World-Standard: {"Dixie": 0, "Dixie Inactive": 0, "Dixie Invincible": 0, "Kiddy": 0, "Kiddy Inactive": 0, "Kiddy Invincible": 0}

default_save_name
Hilfe · Gewichtung möglich

Which name will be given to the save file when pressing start at the name entry menu. Limited to 5 letters.

World-Standard: "DIXIE"

trade_shuffle
Hilfe · Gewichtung möglich

Shuffles Bear Brothers' trade items among themselves.

World-Standard: 0

Item & Location Options · 10 Optionen
local_items
Hilfe

Forces these items to be in their native world.

World-Standard: []

non_local_items
Hilfe

Forces these items to be outside their native world.

World-Standard: []

start_inventory
Hilfe

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

World-Standard: {}

start_inventory_from_pool
Hilfe

Start with the specified amount of these items and don't place them in the world. Example: {Bomb: 1, Arrow: 3} The game decides what the replacement items will be.

World-Standard: {}

start_hints
Hilfe

Start with these item's locations prefilled into the ``!hint`` command.

World-Standard: []

start_location_hints
Hilfe

Start with these locations and their item prefilled into the ``!hint`` command.

World-Standard: []

exclude_locations
Hilfe

Prevent these locations from having an important item.

World-Standard: []

priority_locations
Hilfe

Prevent these locations from having an unimportant item.

World-Standard: []

item_links
Hilfe

Share part of your item pool with other players.

World-Standard: []

plando_items
Hilfe

Generic items plando.

World-Standard: []

YAML / Expertenansicht

Gewichtete Spiele/Namen, Trigger, Linked Options und komplexe Werte bleiben erhalten. Formularänderungen schreiben die YAML neu und ersetzen ihre Formatierung und Kommentare. Ohne Änderung bleibt der Originaltext erhalten.

Gewichtungen und exotische Optionen werden als „Erweiterte Option“ dargestellt. Ungültige und unbekannte Werte werden nicht automatisch korrigiert. Die Schema-Prüfung ersetzt die isolierte Core-Prüfung nicht.

Sichere YAML-Grenzen

2 MiB, keine Aliase/Anker oder doppelten Schlüssel; 32 Auswahlwerte, 32 Trigger/Linked-Options und 128 Optionsblöcke. requires.version und requires.game werden geprüft. Optionswerte werden beim Slot-Upload mit World.from_any/verify und acht Core-Würfelproben je World geprüft. Gemeinsame Platzierung, endgültige Namen und Generierbarkeit stehen erst nach erfolgreicher Seedgenerierung fest.

„Konfiguration speichern“ speichert einen Entwurf pro Spiel und Konto ausschließlich in diesem Browser. Auf gemeinsam genutzten Geräten danach löschen. Für eine unabhängige Kopie YAML herunterladen. Bei einem World-Update werden Schemaänderungen vor dem Laden angezeigt.

Anmelden und eine Lobby öffnen, um die YAML einem eigenen Slot zuzuweisen. Die Core-Prüfung ist für freigegebene Worlds verfügbar.