Spiel konfigurieren · YAML-Editor

Cuphead konfigurieren

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Cuphead · World 0.2.20021110 · Paket 0.2.20021110 · Core 0.6.8
Optionsschema und YAML-Strukturprüfung verfügbar · Servergenerierung freigegeben. Separater Multiworld-/Spielclient-Teststatus

Stelle deine Optionen ein und lade die fertige Spieler-YAML herunter. Bei freigegebenen Worlds startet die isolierte Core-Prüfung beim Speichern in einem eigenen Lobby-Slot; eine erfolgreiche Seedgenerierung wird separat geprüft.

Ersetzt den Entwurf nach Bestätigung.

Entwurf · noch nicht durch den Core geprüft

Game Options · 26 Optionen
progression_balancing
Hilfe · Gewichtung möglich

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.

World-Standard: 50

accessibility
Hilfe · Gewichtung möglich

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.

World-Standard: 0

version
Hilfe · Gewichtung möglich

Internal. Set during generation. The version of the APWorld

World-Standard: "MISSINGVER"

deathlink_mode
Hilfe · Gewichtung möglich

-REQUIRES DEATHLINK- Set DeathLink Mode. Modes: - Lose: Both players dying triggers DeathLink. Same in reverse. - Per Player: Each player's death will trigger DeathLink. Receiving a DeathLink will kill a random player. NOTE: Per Player will behave like Lose if playing singleplayer. This option is ignored on older clients that don't support this feature

World-Standard: 1

early_parry
Hilfe · Gewichtung möglich

Make Parry be placed early in the multiworld. This may prevent early BK. NOTE: This is on regardless in single player multiworlds.

World-Standard: 0

trap_loadout_anyweapon
Hilfe · Gewichtung möglich

For Loadout Mixup Trap: Allow Loadout Mixup to use any item including ones you do not currently have.

World-Standard: 0

music_shuffle
Hilfe · Gewichtung möglich

---NOT YET IMPLEMENTED ON CLIENT--- Enable Shuffling Music. NOTE: This option will do nothing until the client is updated

World-Standard: 0

coin_amounts
Hilfe · Gewichtung möglich

Internal. Set during generation. Amount of each type of coin

World-Standard: [0, 0, 0]

contract_requirements_isle2
Hilfe · Gewichtung möglich

Internal. Set during generation. Amount of contracts needed to access Inkwell Isle II

World-Standard: 0

contract_requirements_isle3
Hilfe · Gewichtung möglich

Internal. Set during generation. Amount of contracts needed to access Inkwell Isle III

World-Standard: 0

filler_item_weights
Hilfe · Gewichtung möglich

Internal. Set during generation. The formatted result of all the item weights set in options

World-Standard: {}

shop_map
Hilfe · Gewichtung möglich

Internal. Set during generation. The mapping of the item distribution in the shop

World-Standard: []

test_overrides
Hilfe · Gewichtung möglich

Internal. Only used for unittests

World-Standard: {}

trap_item_weights
Hilfe · Gewichtung möglich

Internal. Set during generation. The formatted result of all the trap weights set in options

World-Standard: {}

boss_phase_checks
Hilfe · Gewichtung möglich

--NOT SUPPORTED OPTION-- Enable phase checks for Boss Levels. Completing the phases in the fight will be a check. This excludes the final phase.

World-Standard: 0

buster_quest
Hilfe · Gewichtung möglich

--NOT SUPPORTED OPTION--

World-Standard: 0

dlc_randomize_boat
Hilfe · Gewichtung möglich

--NOT SUPPORTED OPTION--

World-Standard: 0

dlc_requires_mausoleum
Hilfe · Gewichtung möglich

--NOT SUPPORTED OPTION--

World-Standard: 0

fourmel_quest
Hilfe · Gewichtung möglich

--NOT SUPPORTED OPTION--

World-Standard: 0

ginger_quest
Hilfe · Gewichtung möglich

--NOT SUPPORTED OPTION--

World-Standard: 0

lucien_quest
Hilfe · Gewichtung möglich

--NOT SUPPORTED OPTION--

World-Standard: 0

music_quest
Hilfe · Gewichtung möglich

--NOT SUPPORTED OPTION--

World-Standard: 0

require_secret_shortcuts
Hilfe · Gewichtung möglich

--NOT SUPPORTED OPTION--

World-Standard: 0

randomize_abilities_aim
Hilfe · Gewichtung möglich

--NOT SUPPORTED OPTION-- Randomize aiming abilities. You will start with only top-right.

World-Standard: 0

shop_mode
Hilfe · Gewichtung möglich

--NOT SUPPORTED OPTION-- --NOT YET IMPLEMENTED-- Set shop mode. You get access to higher tiers the more shops you have access to.

World-Standard: 0

weapon_gate
Hilfe · Gewichtung möglich

--NOT SUPPORTED OPTION-- Add a weapon gate which only allows specific weapons for each fight.

World-Standard: 0

Main · 18 Optionen
use_dlc
Hilfe · Gewichtung möglich

Set whether or not to use Delicious Last Course content (Requires owning the DLC).

World-Standard: 0

mode
Hilfe · Gewichtung möglich

Set the mode of the randomizer which includes goal. NOTE: If DLC is not enabled, picking DLC modes will pick a random mode from the base game instead.

World-Standard: 1

expert_mode
Hilfe · Gewichtung möglich

Set the boss difficulty to expert.

World-Standard: 0

start_weapon
Hilfe · Gewichtung möglich

Choose weapon to start with. NOTE: If DLC is not enabled, picking DLC weapons will pick a random base game weapon instead.

World-Standard: -2

weapon_mode
Hilfe · Gewichtung möglich

Set how the weapons are shuffled in the pool. Options: - Normal: EX is part of the weapon you receive (vanilla behavior). - Progressive: turns the weapons in the pool into progressive weapons (plane has a separate EX item). - EX Separate makes each weapon's EX ability a separate item. - ... Except Start: makes the start weapon have normal behavior. Notes: - "Progressive" means that weapon EX is unlocked from having two of the same weapon. - A weapon EX item without the base weapon will give you a weapon that only can do EX shots.

World-Standard: 0

contract_requirements
Hilfe · Gewichtung möglich

Set the amount of contracts needed to confront King Dice and, ultimately, the devil. The required contracts for the die houses are evenly distributed.

World-Standard: 17

contract_goal_requirements
Hilfe · Gewichtung möglich

Set the amount of contracts needed for goal. Note: Cannot be lower than Contract Requirements

World-Standard: 17

start_maxhealth
Hilfe · Gewichtung möglich

Set starting max health. NOTE: Health cannot be any higher than 9, so health charms would be less useful at higher health amounts.

World-Standard: 3

start_maxhealth_p2
Hilfe · Gewichtung möglich

Set starting max health for Player 2. Set to 0 to use Player 1's max health. NOTE: Health cannot be any higher than 9, so health charms would be less useful at higher health amounts.

World-Standard: 0

level_shuffle
Hilfe · Gewichtung möglich

Shuffle the Boss and Run n' Gun levels. Bosses and Run n' Guns are shuffled within their own group. Note: Be careful with this option! This can easily break generation if used with plando.

World-Standard: 0

level_shuffle_kingdice
Hilfe · Gewichtung möglich

Shuffle the King Dice mini-bosses. This option is independent of Level Shuffle.

World-Standard: 1

level_shuffle_seed
Hilfe · Gewichtung möglich

Seed for Level Shuffle. Leave blank to use a seed based on the multiworld's seed.

World-Standard: ""

level_placements
Hilfe

Define which levels will be placed in which spots when shuffling the levels. Note: Some levels cannot be shuffled, and some levels cannot be placed in specific spots. Key: original, Value: new

World-Standard: {}

freemove_isles
Hilfe · Gewichtung möglich

Allow all the levels on each island to be freely accessible without completing a previous level first.

World-Standard: 0

logic_mode
Hilfe · Gewichtung möglich

-HARD LOGIC WORKS, BUT IS INCOMPLETE- Set the logic mode. Hard: Use more difficult logic that may require more skillful actions without specific items.

World-Standard: 0

randomize_abilities
Hilfe · Gewichtung möglich

Randomize essential abilities like Crouch, Parry, Dash, etc.

World-Standard: 1

deathlink
Hilfe · Gewichtung möglich

Enable DeathLink. When you die, everyone dies. Of course the reverse is true too. In Cuphead, this only applies while you are in a level.

World-Standard: 0

deathlink_grace_count
Hilfe · Gewichtung möglich

-REQUIRES DEATHLINK- Set DeathLink Grace Count. Each "Grace" grants you a free Death without triggering DeathLink.

World-Standard: 0

DLC Main · 4 Optionen
dlc_ingredient_requirements
Hilfe · Gewichtung möglich

-DLC ONLY- Set the amount of ingredients needed to confront Saltbaker.

World-Standard: 5

dlc_ingredient_goal_requirements
Hilfe · Gewichtung möglich

-DLC ONLY- Set the amount of ingredients needed for goal. Note: Cannot be lower than Ingredient Requirements

World-Standard: 5

dlc_chalice
Hilfe · Gewichtung möglich

-DLC ONLY- Enable Ms. Chalice and the Astral Cookie. Options: - Disabled: The cookie is disabled and cannot be obtained (Ms. Chalice is disabled). - Start: The cookie is available at the start of the game. - Vanilla: The cookie is obtained at the start of the DLC (Vanilla Behavior). - Randomized: The cookie is in the item pool. Starting the DLC is a check.

World-Standard: 3

dlc_curse_mode
Hilfe · Gewichtung möglich

-DLC ONLY- Set how the cursed and devine relic is handled. Modes: - Off: Broken Relic is removed from the game - Vanilla: Broken Relic is in pool. The graveyard and getting the devine relic is excluded from logic.

World-Standard: 0

Checks · 6 Optionen
boss_secret_checks
Hilfe · Gewichtung möglich

Also include beating the secret phases that certain bosses have as checks. The boss levels include: Botanic Panic, Pyramid Peril, Dramatic Fanatic, and Doggone Dogfight (DLC). The secret phases are generally more difficult than the normal fight.

World-Standard: 0

boss_grade_checks
Hilfe · Gewichtung möglich

Enable grade checks for Boss Levels. NOTE: S Grade option will be treated as A+ Grade if Expert Mode is disabled.

World-Standard: 1

rungun_grade_checks
Hilfe · Gewichtung möglich

Enable grade checks for Run n' Gun levels. Pacifist: Beat the level without killing any monsters (not easy).

World-Standard: 1

silverworth_quest
Hilfe · Gewichtung möglich

Enable the Silverworth Quest check. This means that you will have to beat 15 levels with at least an A- Grade in order to get this check.

World-Standard: 1

pacifist_quest
Hilfe · Gewichtung möglich

Enable the Pacifist Quest check. This means that you will have to beat all 6 Run n' Gun levels without beating any enemies (not easy).

World-Standard: 0

kingdice_bosssanity
Hilfe · Gewichtung möglich

---NOT YET IMPLEMENTED--- Enable checks for beating the King Dice mini-bosses. There is an indicator for which mini-bosses you defeated.

World-Standard: 0

DLC Checks · 7 Optionen
dlc_kingsleap
Hilfe · Gewichtung möglich

-DLC ONLY- Choose how to handle the locations of The King's Leap. Gauntlet is the run where you have to defeat all the King's Leap bosses in succession.

World-Standard: 1

dlc_kingsleap_psugar
Hilfe · Gewichtung möglich

-DLC ONLY- -REQUIRES THE KING'S LEAP- Allow P. Sugar to be used in the King's Leap levels. Vanilla behavior only allows Parry.

World-Standard: 0

dlc_boss_chalice_checks
Hilfe · Gewichtung möglich

-DLC ONLY- -REQUIRES CHALICE- Enable checks for defeating each boss as Ms. Chalice. Separate makes Chalice checks separate from level completion checks. Grade Required has the set grade check requirement for bosses.

World-Standard: 0

dlc_rungun_chalice_checks
Hilfe · Gewichtung möglich

-DLC ONLY- -REQUIRES CHALICE- Enable checks for completing each run n' gun as Ms. Chalice. Separate makes Chalice checks separate from level completion checks. Grade Required has the set grade check requirement for run n' guns.

World-Standard: 0

dlc_kingdice_chalice_checks
Hilfe · Gewichtung möglich

--NOT YET IMPLEMENTED-- -DLC ONLY- -REQUIRES CHALICE- -REQUIRES KING DICE BOSSSANITY- Enable checks for completing King Dice Bossanity checks as Ms. Chalice.

World-Standard: 0

dlc_chess_chalice_checks
Hilfe · Gewichtung möglich

-DLC ONLY- -REQUIRES CHALICE- -REQUIRES THE KING'S LEAP- Enable checks for completing The King's Leap checks as Ms. Chalice.

World-Standard: 0

dlc_cactusgirl_quest
Hilfe · Gewichtung möglich

-DLC ONLY- -REQUIRES CHALICE- Enable the Cactus Girl Quest (aka Ms. Chalice Quest) check. This means that you will have to beat EVERY boss as Ms. Chalice (tedious) for a single check. You can talk to the Cactus Girl to know which bosses you need to defeat still.

World-Standard: 0

Items · 5 Optionen
extra_coins
Hilfe · Gewichtung möglich

Set extra coins in the item pool.

World-Standard: 0

maxhealth_upgrades
Hilfe · Gewichtung möglich

Set number of max health upgrades in the pool. NOTE: Health cannot be any higher than 9, so health charms would be less useful at higher health amounts.

World-Standard: 0

minimum_filler
Hilfe · Gewichtung möglich

Set the minimum amount of filler items that should exist in this world. NOTE: If there are not enough locations, some coins will be compressed into packs of 2 or 3 to make space.

World-Standard: 0

traps
Hilfe · Gewichtung möglich

---NOT YET IMPLEMENTED ON CLIENT--- Set Trap percentage for filler items.

World-Standard: 0

dlc_chalice_items_separate
Hilfe

---NOT YET IMPLEMENTED--- -DLC ONLY- Make certain items seperate for when playing as Ms. Chalice. Options: - Core Items: Core items like plane and supers. - Abilities: Abilities including parry. With parry for Ms. Chalice, the Parry item is replaced with Progressive Dash. Progressive Dash has two levels: 1. Dash only, 2. Dash with Parry. Note: Chalice Double Jump is randomized regardless of this option if Randomize Abilities is on.

World-Standard: []

Misc · 1 Optionen
ducklock_platdrop
Hilfe · Gewichtung möglich

Allow the dropping-down-platforms-without-duck-by-using-aim-lock exploit. This option re-enables that bug that the mod had before alpha02. This "feature" is purely client-side and does not affect logic.

World-Standard: 0

Item Weights · 7 Optionen
filler_weight_extrahealth
Hilfe · Gewichtung möglich

Set Extra Health weight. Higher weight means it will more likely appear compared to other filler items. Set to 0 to disable this item.

World-Standard: 3

filler_weight_supercharge
Hilfe · Gewichtung möglich

Set Super Recharge weight. Higher weight means it will more likely appear compared to other filler items. Set to 0 to disable this item.

World-Standard: 3

filler_weight_fastfire
Hilfe · Gewichtung möglich

Set Fast Fire weight. Higher weight means it will more likely appear compared to other filler items. Set to 0 to disable this item.

World-Standard: 0

trap_weight_fingerjam
Hilfe · Gewichtung möglich

Set Finger Jam Trap weight. Higher weight means it will more likely appear compared to other traps. Set to 0 to disable this trap.

World-Standard: 5

trap_weight_slowfire
Hilfe · Gewichtung möglich

Set Slow Fire Trap weight. Higher weight means it will more likely appear compared to other traps. Set to 0 to disable this trap.

World-Standard: 5

trap_weight_superdrain
Hilfe · Gewichtung möglich

Set Super Drain Trap weight. Higher weight means it will more likely appear compared to other traps. Set to 0 to disable this trap.

World-Standard: 5

trap_weight_loadout
Hilfe · Gewichtung möglich

Set Loadout Mixup Trap weight. Higher weight means it will more likely appear compared to other traps. Set to 0 to disable this trap.

World-Standard: 5

Item & Location Options · 9 Optionen
local_items
Hilfe

Forces these items to be in their native world.

World-Standard: []

non_local_items
Hilfe

Forces these items to be outside their native world.

World-Standard: []

start_inventory
Hilfe

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

World-Standard: {}

start_hints
Hilfe

Start with these item's locations prefilled into the ``!hint`` command.

World-Standard: []

start_location_hints
Hilfe

Start with these locations and their item prefilled into the ``!hint`` command.

World-Standard: []

exclude_locations
Hilfe

Prevent these locations from having an important item.

World-Standard: []

priority_locations
Hilfe

Prevent these locations from having an unimportant item.

World-Standard: []

item_links
Hilfe

Share part of your item pool with other players.

World-Standard: []

plando_items
Hilfe

Generic items plando.

World-Standard: []

YAML / Expertenansicht

Gewichtete Spiele/Namen, Trigger, Linked Options und komplexe Werte bleiben erhalten. Formularänderungen schreiben die YAML neu und ersetzen ihre Formatierung und Kommentare. Ohne Änderung bleibt der Originaltext erhalten.

Gewichtungen und exotische Optionen werden als „Erweiterte Option“ dargestellt. Ungültige und unbekannte Werte werden nicht automatisch korrigiert. Die Schema-Prüfung ersetzt die isolierte Core-Prüfung nicht.

Sichere YAML-Grenzen

2 MiB, keine Aliase/Anker oder doppelten Schlüssel; 32 Auswahlwerte, 32 Trigger/Linked-Options und 128 Optionsblöcke. requires.version und requires.game werden geprüft. Optionswerte werden beim Slot-Upload mit World.from_any/verify und acht Core-Würfelproben je World geprüft. Gemeinsame Platzierung, endgültige Namen und Generierbarkeit stehen erst nach erfolgreicher Seedgenerierung fest.

„Konfiguration speichern“ speichert einen Entwurf pro Spiel und Konto ausschließlich in diesem Browser. Auf gemeinsam genutzten Geräten danach löschen. Für eine unabhängige Kopie YAML herunterladen. Bei einem World-Update werden Schemaänderungen vor dem Laden angezeigt.

Anmelden und eine Lobby öffnen, um die YAML einem eigenen Slot zuzuweisen. Die Core-Prüfung ist für freigegebene Worlds verfügbar.