Spiel konfigurieren · YAML-Editor

Banjo-Tooie konfigurieren

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Banjo-Tooie · World 4.13.1 · Paket 4.13.1+dsatool.1 · Core 0.6.8
Optionsschema und YAML-Strukturprüfung verfügbar · Servergenerierung freigegeben. Separater Multiworld-/Spielclient-Teststatus

Stelle deine Optionen ein und lade die fertige Spieler-YAML herunter. Bei freigegebenen Worlds startet die isolierte Core-Prüfung beim Speichern in einem eigenen Lobby-Slot; eine erfolgreiche Seedgenerierung wird separat geprüft.

Ersetzt den Entwurf nach Bestätigung.

Entwurf · noch nicht durch den Core geprüft

Game Options · 5 Optionen
progression_balancing
Hilfe · Gewichtung möglich

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.

World-Standard: 50

accessibility
Hilfe · Gewichtung möglich

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.

World-Standard: 0

tag_link
Hilfe · Gewichtung möglich

When other multiworld games tag/swap characters, you will auto swap with them and vise versa.

World-Standard: 0

death_link
Hilfe · Gewichtung möglich

When you die, everyone who enabled death link dies. Of course, the reverse is true too.

World-Standard: 0

logic_type
Hilfe · Gewichtung möglich

Choose your logic difficulty and difficulty of tricks you are expected to perform to reach certain areas. Please be aware that if you plan on randomizing worlds with BK Moves in the pool, you cannot use "intended" logic.

World-Standard: 0

Victory Condition · 7 Optionen
victory_condition
Hilfe · Gewichtung möglich

Choose the victory condition. HAG1: Unlock the HAG1 fight and defeat Gruntilda. Minigame Hunt: Clear the 14 minigames and the final Canary Mary race in Cloud Cuckcoo Land to collect Mumbo Tokens. Boss Hunt: Defeat the 8 world bosses and collect their Mumbo Tokens. Jinjo Family Rescue: Rescue Jinjo Families to collect their prized Mumbo Tokens. Wonderwing Challenge: Collect all 32 Mumbo Tokens across all boss fights, mini games, and every Jinjo family to gain access to HAG1 and Defeat Grunty. The Ultimate Banjo Tooie experience!! Token Hunt: Mumbo's Tokens are scattered around the world. Help him find them! Boss Hunt + Hag1: Combines Boss Hunt with HAG-1. HAG-1 won't open until the required amount of bosses are defeated.

World-Standard: 0

open_hag1
Hilfe · Gewichtung möglich

HAG 1 boss fight is opened when Cauldron Keep is opened, requiring fewer Jiggies to win.

World-Standard: 1

minigame_hunt_length
Hilfe · Gewichtung möglich

How many Mumbo Tokens are needed to clear the Minigame Hunt. Choose a value between 1 and 15.

World-Standard: 14

boss_hunt_length
Hilfe · Gewichtung möglich

How many Mumbo Tokens are needed to clear the Boss Hunt. Choose a value between 1 and 8.

World-Standard: 8

jinjo_family_rescue_length
Hilfe · Gewichtung möglich

How many Jinjo families' Mumbo Tokens are needed to clear the Jinjo family rescue. Choose a value between 1 and 9.

World-Standard: 9

tokens_in_pool
Hilfe · Gewichtung möglich

How many Mumbo Tokens are in the pool. If Randomize Signpost are enabled, you are allowed up to 50. If Nestanity is enabled, you are allowed up to 100. If neither are enabled, you are allowed up to 15. Choose a value between 1 and 100.

World-Standard: 15

token_hunt_length
Hilfe · Gewichtung möglich

How many Mumbo Tokens you need to find to beat your game. Choose a value less than or equal to the Mumbo Tokens that you have specified in the pool.

World-Standard: 10

World Costs · 2 Optionen
world_requirements
Hilfe · Gewichtung möglich

Choose how quickly the worlds open. quick: Worlds open at 1, 3, 6, 10, 15, 21, 28, 36, and 44 Jiggys normal: Worlds open at 1, 4, 8, 14, 20, 28, 36, 45, and 55 Jiggys long: Worlds open at 1, 8, 16, 25, 34, 43, 52, 60, and 70 Jiggys custom: You pick when worlds open

World-Standard: 1

custom_worlds
Hilfe · Gewichtung möglich

Enter a list of jiggy requirements you want for each world unlock. Max values of each world are: 1,10,20,30,50,60,70,80,90. This option only functions if the World Requirements option is set to custom.

World-Standard: "1,4,8,14,20,28,36,45,55"

Randomized Moves · 3 Optionen
randomize_bk_moves
Hilfe · Gewichtung möglich

Banjo-Kazooie's Movelist are randomized. Mcjiggy Special - You start with Talon Trot and Tall Jump.

World-Standard: 0

randomize_bt_moves
Hilfe · Gewichtung möglich

Jamjars' & Roysten's Movelist are randomized.

World-Standard: 1

jamjars_silo_costs
Hilfe · Gewichtung möglich

Change how many notes it takes to use Jamjars' move silos. Requires the Banjo-Tooie move list to be randomized.

World-Standard: 0

Progressive Moves · 7 Optionen
egg_behaviour
Hilfe · Gewichtung möglich

Change the way Eggs work. Randomize Moves and Randomize BK Moves are required. Start with Blue Eggs: You start with Blue Eggs, and you must find the other 4. Random Starting Egg: You start with one type of egg, and you must find the other 4. Progressive Eggs: You start with blue eggs, and you find items to unlock the others in the vanilla order. Simple Random Start Egg: You start with one type of egg that is not Clockwork Kazooie Eggs, and you must find the other 4.

World-Standard: 0

progressive_beak_buster
Hilfe · Gewichtung möglich

Beak Buster to Bill Drill. Randomize Moves and Randomize BK Moves are required.

World-Standard: 0

progressive_shoes
Hilfe · Gewichtung möglich

Stilt Stride to Turbo Trainers to Springy Step Shoes to Claw Clamber Boots. Randomize Moves and Randomize BK Moves are required.

World-Standard: 0

progressive_water_training
Hilfe · Gewichtung möglich

Basic: Dive to Double Air to Faster Swimming. Advanced: Dive to Sub Aqua Aiming to Talon Torpedo to Double Air to Faster Swimming. Randomize Moves and Randomize BK Moves are required.

World-Standard: 0

progressive_flight
Hilfe · Gewichtung möglich

Flight Pad to Beak Bomb to Airborne Egg Aim. Randomize Moves and Randomize BK Moves are required.

World-Standard: 0

progressive_egg_aiming
Hilfe · Gewichtung möglich

Basic: Third Person Egg Shooting to Egg Aim. Advanced: Third Person Egg Shooting to Amaze-O-Gaze to Egg Aim to Breegull Blaster. Randomize Moves and Randomize BK Moves are required.

World-Standard: 0

progressive_bash_attack
Hilfe · Gewichtung möglich

Ground Rat-a-tat Rap to Breegull Bash. Randomize Stop N Swap and Randomize BK Moves are required

World-Standard: 0

Item Pool · 20 Optionen
randomize_notes
Hilfe · Gewichtung möglich

Note Nests are randomized.

World-Standard: 0

randomize_treble
Hilfe · Gewichtung möglich

Treble Clefs are randomized.

World-Standard: 1

extra_trebleclefs_count
Hilfe · Gewichtung möglich

Convert four 5 note nests into Treble Clefs (20 notes), and adds 3 per additional Treble Clef. Randomize Notes is required.

World-Standard: 0

bass_clef_amount
Hilfe · Gewichtung möglich

Convert two 5 note nests into Bass Clefs (10 notes), and adds 1 filler per Bass Clef. Randomize Notes is required.

World-Standard: 0

randomize_jinjos
Hilfe · Gewichtung möglich

Jinjos have fled to other worlds. Other players need to return them home.

World-Standard: 1

randomize_doubloons
Hilfe · Gewichtung möglich

Jolly Roger's Doubloons are randomized.

World-Standard: 0

randomize_cheato
Hilfe · Gewichtung möglich

Cheato pages are randomized.

World-Standard: 1

cheato_rewards
Hilfe · Gewichtung möglich

Cheato Rewards are added to the pool.

World-Standard: 1

randomize_honeycombs
Hilfe · Gewichtung möglich

Honeycombs are randomized.

World-Standard: 1

honeyb_rewards
Hilfe · Gewichtung möglich

Health Upgrades are added to the pool.

World-Standard: 1

randomize_tickets
Hilfe · Gewichtung möglich

Big Top Tickets are randomized.

World-Standard: 1

randomize_green_relics
Hilfe · Gewichtung möglich

Targitzan's Green Relics are randomized.

World-Standard: 1

green_relics_chamber_requirement
Hilfe · Gewichtung möglich

Green relics required to enter Targitzan's Slightly Sacred Chamber.

World-Standard: 10

green_relics_boss_requirement
Hilfe · Gewichtung möglich

Green relics required to enter Targitzan's Boss Chamber. Make sure this value is GREATER than Targitzan's Slightly Sacred Chamber Requirement

World-Standard: 20

randomize_beans
Hilfe · Gewichtung möglich

CCL Beans are randomized.

World-Standard: 1

randomize_glowbos
Hilfe · Gewichtung möglich

Mumbo and Humba Magic are in the pool and automatically unlocked when received. When disabled, collecting a Glowbo will give you either a Mumbo or Humba Magic.

World-Standard: 1

randomize_stop_n_swap
Hilfe · Gewichtung möglich

Mystery Eggs, their rewards, and the Ice Key are scattered across the MultiWorld.

World-Standard: 0

randomize_dino_roar
Hilfe · Gewichtung möglich

Baby T-Rex's Roar is lost across the MultiWorld. Other players need to help him learn to ROAR!

World-Standard: 0

nestsanity
Hilfe · Gewichtung möglich

Eggs and feather nests give checks when you collect them for the first time. They behave as regular egg nests after they have been collected.

World-Standard: 0

randomize_signposts
Hilfe · Gewichtung möglich

Signposts give items when read.

World-Standard: 0

Overworld and Level Exploration · 11 Optionen
randomize_stations
Hilfe · Gewichtung möglich

Train Stations are randomized.

World-Standard: 0

randomize_chuffy
Hilfe · Gewichtung möglich

Chuffy is randomized. Once received, you can call Chuffy at any unlocked station before defeating Old King Coal.

World-Standard: 0

randomize_warp_pads
Hilfe · Gewichtung möglich

Warp Pads give checks when tagging them. They can only be used once you receive the corresponding item to use a warp pad.

World-Standard: 0

randomize_silos
Hilfe · Gewichtung möglich

Overworld silos give checks when tagging them. They can only be used once you receive the corresponding item to use a silo.

World-Standard: 0

open_silos
Hilfe · Gewichtung möglich

Choose how many overworld silos are pre-opened. If you have Randomized Worlds, pre-opened silos are guaranteed to lead to the first world. If you enabled Randomized Worlds with BK Moves randomized, you must have at least 2 silos opened.

World-Standard: 2

skip_puzzles
Hilfe · Gewichtung möglich

Open world entrances without having to go to Jiggywiggy.

World-Standard: 1

randomize_worlds
Hilfe · Gewichtung möglich

Worlds will open in a randomized order. Randomized Moves and Skip Puzzles required.

World-Standard: 0

randomize_world_entrance_loading_zones
Hilfe · Gewichtung möglich

The main entrance of each world will warp you to a random world.

World-Standard: 0

randomize_boss_loading_zones
Hilfe · Gewichtung möglich

The entrance of each boss will warp you to a random boss.

World-Standard: 0

backdoors
Hilfe · Gewichtung möglich

Opens many one-way switches on game start, allowing for more backdoor access to levels. The following gates are preopened: MT -> TDL, MT -> HFP, GGM -> WW, WW -> TDL. For MT -> TDL, only the gate accessed from TDL's side is opened. For GGM -> WW, the boulders are still intact. The bridge from HFP's entrance is pre-moved to allow secondary access to Cliff Top. George is pre-dropped to make HFP -> JRL more accessible.

World-Standard: 0

open_gi_frontdoor
Hilfe · Gewichtung möglich

Opens Grunty's Industries frontdoor without requiring to get in first.

World-Standard: 0

Signpost Hints · 4 Optionen
signpost_hints
Hilfe · Gewichtung möglich

Choose how many signpost give a hint when read.

World-Standard: 0

signpost_move_hints
Hilfe · Gewichtung möglich

Choose how many signposts, out of the signposts that contain a hint, will hint for one of your moves. The rest of the hints will hint slow locations. Silos and BT moves will not be hinted if randomize_bt_moves is not enabled.

World-Standard: 20

hint_clarity
Hilfe · Gewichtung möglich

Choose how clear hints are. Cryptic: hints will only tell you how good the item is. Clear: hints will tell you what the item is, and to who it belongs.

World-Standard: 1

add_signpost_hints_to_ap
Hilfe · Gewichtung möglich

Choose if a signpost hint is added to the Archipelago hints upon reading the hint. Never: signpost hints are never added Progression: hints are added only if the hinted location has a progression item. Always: hints are always added. This option only has an effect if signpost hints are enabled and the hint clarity is set to "clear".

World-Standard: 1

Quality of Life · 7 Optionen
easy_canary
Hilfe · Gewichtung möglich

Makes Canary Mary Races much easier.

World-Standard: 1

speed_up_minigames
Hilfe · Gewichtung möglich

Start 3-round minigames at Round 3.

World-Standard: 1

tower_of_tragedy
Hilfe · Gewichtung möglich

Choose whether to play the full quiz, start at round 3, or skip it.

World-Standard: 1

skip_klungo
Hilfe · Gewichtung möglich

Make it so you can skip Klungo 1 and 2.

World-Standard: 0

auto_enable_cheats
Hilfe · Gewichtung möglich

When Feathers and Eggs cheats are found, only enable them automatically when received.

World-Standard: 0

extra_cheats
Hilfe · Gewichtung möglich

Extra cheats will be added to the "CHEATS" sub-menu: NESTKING - Infinite eggs/feathers. HONEYKING - Infinite health/air. SUPERBANJO - Gotta go fast! SUPERBADDY - They gotta go fast!

World-Standard: 0

jingaling_jiggy
Hilfe · Gewichtung möglich

King Jingaling will always have a Jiggy for you.

World-Standard: 1

Fillers · 15 Optionen
replace_extra_jiggies
Hilfe · Gewichtung möglich

Jiggies over the maximum needed to beat the seed (plus a generous buffer) are replaced by fillers/traps. If turned off, you are guranteed exactly 90 jiggies. You can control how likely extra jiggies appear in the pool via extra_jiggies_weight.

World-Standard: 1

replace_extra_notes
Hilfe · Gewichtung möglich

Notes over the maximum needed to beat the seed (plus a generous buffer) are replaced by fillers/traps. If turned off, you are guranteed exactly 900 notes in total. You can control how likely extra notes show up as fillers by extra_notes_weight.

World-Standard: 1

extra_jiggies_weight
Hilfe · Gewichtung möglich

The weight of Jiggies in the filler pool. Requires replace_extra_jiggies. You are guarenteed enough jigges to open all levels. These are extra.

World-Standard: 15

extra_notes_weight
Hilfe · Gewichtung möglich

The weight of 5 pack notes in the filler pool. Requires randomize_notes and replace_extra_notes. You are guarenteed enough notes to open all jamjars silos. These are extra.

World-Standard: 10

extra_doubloons_weight
Hilfe · Gewichtung möglich

The weight of extra doubloons in the filler pool. Requires randomize_doubloons. You are guarenteed the original 30 doubloons. These are extra.

World-Standard: 10

egg_nests_weight
Hilfe · Gewichtung möglich

The weight of Egg nests in the filler pool. The weight is doubled if nestsanity is on.

World-Standard: 30

feather_nests_weight
Hilfe · Gewichtung möglich

The weight of Egg nests in the filler pool. The weight is doubled if nestsanity is on.

World-Standard: 15

big_o_pants_weight
Hilfe · Gewichtung möglich

The weight of Big-O-Pants (nothing) in the filler pool.

World-Standard: 5

golden_eggs_weight
Hilfe · Gewichtung möglich

The weight of Golden Eggs in the filler pool. You are forced to use Golden Eggs for a minute upon receiving the trap. Requires Max Traps to be nonzero to have an effect

World-Standard: 25

trip_trap_weight
Hilfe · Gewichtung möglich

The weight of Trip Traps in the filler pool. You trip upon receiving the trap. Requires Max Traps to be nonzero to have an effect

World-Standard: 30

slip_trap_weight
Hilfe · Gewichtung möglich

The weight of Slip Traps in the filler pool. You slip upon receiving the trap. Requires Max Traps to be nonzero to have an effect

World-Standard: 30

transform_trap_weight
Hilfe · Gewichtung möglich

The weight of Transform Traps in the filler pool. A transformation animation upon receiving the trap. Requires Max Traps to be nonzero to have an effect

World-Standard: 30

squish_trap_weight
Hilfe · Gewichtung möglich

The weight of Squish Traps in the filler pool. Stomponadon attempts to squish you upon receiving the trap. Requires Max Traps to be nonzero to have an effect

World-Standard: 15

tip_trap_weight
Hilfe · Gewichtung möglich

The weight of Tip Traps in the filler pool. You receive a random textbox upon receiving the trap. Requires Max Traps to be nonzero to have an effect

World-Standard: 20

max_traps
Hilfe · Gewichtung möglich

The maximum possible amount of traps that replace fillers in the pool. Notice that the real number of traps is limited by the number of fillers in the pool, which varies depending on your settings.

World-Standard: 0

Aesthetics · 1 Optionen
dialog_character
Hilfe · Gewichtung möglich

Change the character that announces your obtained moves, worlds, etc.

World-Standard: 110

Item & Location Options · 10 Optionen
local_items
Hilfe

Forces these items to be in their native world.

World-Standard: []

non_local_items
Hilfe

Forces these items to be outside their native world.

World-Standard: []

start_inventory
Hilfe

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

World-Standard: {}

start_inventory_from_pool
Hilfe

Start with the specified amount of these items and don't place them in the world. Example: {Bomb: 1, Arrow: 3} The game decides what the replacement items will be.

World-Standard: {}

start_hints
Hilfe

Start with these item's locations prefilled into the ``!hint`` command.

World-Standard: []

start_location_hints
Hilfe

Start with these locations and their item prefilled into the ``!hint`` command.

World-Standard: []

exclude_locations
Hilfe

Prevent these locations from having an important item.

World-Standard: []

priority_locations
Hilfe

Prevent these locations from having an unimportant item.

World-Standard: []

item_links
Hilfe

Share part of your item pool with other players.

World-Standard: []

plando_items
Hilfe

Generic items plando.

World-Standard: []

YAML / Expertenansicht

Gewichtete Spiele/Namen, Trigger, Linked Options und komplexe Werte bleiben erhalten. Formularänderungen schreiben die YAML neu und ersetzen ihre Formatierung und Kommentare. Ohne Änderung bleibt der Originaltext erhalten.

Gewichtungen und exotische Optionen werden als „Erweiterte Option“ dargestellt. Ungültige und unbekannte Werte werden nicht automatisch korrigiert. Die Schema-Prüfung ersetzt die isolierte Core-Prüfung nicht.

Sichere YAML-Grenzen

2 MiB, keine Aliase/Anker oder doppelten Schlüssel; 32 Auswahlwerte, 32 Trigger/Linked-Options und 128 Optionsblöcke. requires.version und requires.game werden geprüft. Optionswerte werden beim Slot-Upload mit World.from_any/verify und acht Core-Würfelproben je World geprüft. Gemeinsame Platzierung, endgültige Namen und Generierbarkeit stehen erst nach erfolgreicher Seedgenerierung fest.

„Konfiguration speichern“ speichert einen Entwurf pro Spiel und Konto ausschließlich in diesem Browser. Auf gemeinsam genutzten Geräten danach löschen. Für eine unabhängige Kopie YAML herunterladen. Bei einem World-Update werden Schemaänderungen vor dem Laden angezeigt.

Anmelden und eine Lobby öffnen, um die YAML einem eigenen Slot zuzuweisen. Die Core-Prüfung ist für freigegebene Worlds verfügbar.